智力游戏对小学四年级学生智力水平的影响

Emine.balci@alanya.edu.tr Emine.balci@alanya.edu.tr, Gülşen Cenk
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引用次数: 0

摘要

本研究旨在分析智力游戏对四年级学生智力水平的影响。研究在安塔利亚省 Manavgat 区的一所公立学校进行。研究小组由 40 名志愿者学生组成(实验组 20 人,对照组 20 人),他们在 2021-2022 学年春季学期就读于四年级的两个不同分部。研究设计为前测和后测对照组的形式,研究的定量数据通过马兰戈兹(2018)开发的 "心理技能评估测试 "收集。实验组接受为期八周、每周两节课(80 分钟)、共计 16 个小时的智力游戏训练。在研究中,使用了 Marangoz(2018)开发的有效可靠的现成测试(心理技能评估测试)来评估学生的心理技能水平(战略思维、集中注意力、分析、建立部分与整体的关系、视觉感知、从线索中获益)。实验组和对照组分别进行了前测和后测。正态性检验用于调查研究结果数据的正态分布。研究中使用了 6 种不同的智力游戏,为期 10 周。为了检验实验组和对照组在应用前的前测和后测成绩之间的关系,进行了因果样本 t 检验。研究结果表明,实验组学生在为期 10 周的 6 种不同智力游戏中,智力水平有了显著提高。根据研究结果,我们可以说智力游戏提高了学生的智力水平。
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The Effect of Intelligence Games on Primary School 4th Grade Students' Mental Skill Levels
This research was aimed to analyze the effects of intelligence games on the mental skill levels of fourth grade students. The research was carried out in a public school located in Manavgat district of Antalya province. The study group of the research consists of 40 volunteer students (20 in the experimental group, 20 in the control group) studying in two different branches of the 4th grades in the spring term of the 2021-2022 academic year. The research was designed in the form of a pre-test and post-test control group and the quantitative data of the research were collected through the 'Mental Skill Assessment Test' developed by Marangoz (2018). The experimental group was given a total of 16 hours of intelligence games training for eight weeks, two lessons per week (80 minutes). In the research, a valid and reliable ready-made test developed by Marangoz (2018) (Mental Skill Assessment Test) was used to evaluate students' mental skill levels (strategic thinking, focusing attention, analyzing, establishing a part-whole relationship, visual perception, benefiting from clues). This test was applied to the experimental and control groups as a pre-test and post-test. The Normality Test was conducted to investigate the normal distribution of the data as a result of the research. In the research, 6 different intelligence games were used for 10 weeks. In order to examine the relationship between the pre-test and post-test scores of the experimental and control groups before the application, the dependent sample t-test was performed. In the research, it was observed that there was a significant increase in the mental skills of the experimental group students, who were played 6 different intelligence games for 10 weeks. According to the results of the research, we can say that intelligence games improve the mental skills levels of students.
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