设计平面设计学科的互动学习媒体

Fahmi Romisa, Dewi Rosita
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摘要

.平面设计学科互动学习媒体的设计与开发》是一项旨在开发有效实用的平面设计基础学科互动学习媒体的研究。本研究采用 ADDIE 开发模型,该模型包括五个开发阶段:分析、设计、开发、实施和评估。在分析阶段,本研究了解了在平面设计科目中使用学习媒体时发现的问题,如印刷媒体的使用有限,需要更多互动和有趣的媒体。在设计阶段,本研究开发了一种学习媒体设计,涉及文本、图像、图形、声音、视频、动画和综合模拟等多媒体元素。在开发阶段,本研究开发了基于多媒体的交互式学习媒体,可以提供一定的交互形式,让用户与程序积极互动。研究结果表明,所开发的《基础平面设计》交互式学习媒体从教学和展示方面都是有效的,而且实用性强,适合用于基础平面设计学习。因此,本研究有助于开发有效实用的互动学习媒体,提高平面设计学科的学习质量。
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Rancang Bangun Media Pembelajaran Interaktif pada Mata Pelajaran Desain Grafis
. Design and Development of Interactive Learning Media in Graphic Design Subjects is a research that aims to develop effective and practical interactive learning media on basic graphic design topics. This research uses the ADDIE development model, which consists of five development stages: analysis, design, development, implementation, and evaluation.At the analysis stage, this research understands the problems found in the use of learning media in graphic design subjects, such as the limited use of print media and the need for more interactive and interesting media. At the design stage, this research develops a learning media design that involves multimedia elements such as text, images, graphics, sound, video, animation and comprehensive simulations. At the development stage, this research develops multimedia-based interactive learning media, which can provide certain forms of interaction that allow users to interact actively with the program. The research results show that the Basic Graphic Design interactive learning media developed is valid from the instructional and display aspects, and is practical and suitable for use for basic graphic design learning. Thus, this research contributes to the development of interactive learning media that is effective and practical in improving the quality of learning in graphic design subjects.  
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ANALISIS PENGENDALIAN KUALITAS PRODUK DALAM UPAYA MENGURANGI JUMLAH KERUSAKAN PRODUK DENGAN MENGGUNAKAN METODE SIX SIGMA DAN KAIZEN (Studi Kasus Pabrik Roti Bakar Azhari) Sistem Manajemen Perhitungan Bunga Pinjaman dan Penyusunan Laporan Keuangan Koperasi ANALISIS PENGENDALIAN KUALITAS KAIN RAYON MENGGUNAKAN SIX SIGMA DAN FMEA Rancang Bangun Media Pembelajaran Interaktif pada Mata Pelajaran Desain Grafis Sistem Informasi Geografis Pemetaan Penyebaran Penyakit Berbasis Web Di Pekalongan
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