{"title":"真实,以及更多!以出处的三大支柱为基础,构建安全公平的生成式人工智能。","authors":"John Collomosse, Andy Parsons, Mike Potel","doi":"10.1109/MCG.2024.3380168","DOIUrl":null,"url":null,"abstract":"<p><p>Provenance facts, such as who made an image and how, can provide valuable context for users to make trust decisions about visual content. Against a backdrop of inexorable progress in generative AI for computer graphics, over two billion people will vote in public elections this year. Emerging standards and provenance enhancing tools promise to play an important role in fighting fake news and the spread of misinformation. In this article, we contrast three provenance enhancing technologies-metadata, fingerprinting, and watermarking-and discuss how we can build upon the complementary strengths of these three pillars to provide robust trust signals to support stories told by real and generative images. Beyond authenticity, we describe how provenance can also underpin new models for value creation in the age of generative AI. In doing so, we address other risks arising with generative AI such as ensuring training consent, and the proper attribution of credit to creatives who contribute their work to train generative models. We show that provenance may be combined with distributed ledger technology to develop novel solutions for recognizing and rewarding creative endeavor in the age of generative AI.</p>","PeriodicalId":55026,"journal":{"name":"IEEE Computer Graphics and Applications","volume":"44 3","pages":"82-90"},"PeriodicalIF":1.7000,"publicationDate":"2024-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"To Authenticity, and Beyond! Building Safe and Fair Generative AI Upon the Three Pillars of Provenance.\",\"authors\":\"John Collomosse, Andy Parsons, Mike Potel\",\"doi\":\"10.1109/MCG.2024.3380168\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Provenance facts, such as who made an image and how, can provide valuable context for users to make trust decisions about visual content. Against a backdrop of inexorable progress in generative AI for computer graphics, over two billion people will vote in public elections this year. Emerging standards and provenance enhancing tools promise to play an important role in fighting fake news and the spread of misinformation. In this article, we contrast three provenance enhancing technologies-metadata, fingerprinting, and watermarking-and discuss how we can build upon the complementary strengths of these three pillars to provide robust trust signals to support stories told by real and generative images. Beyond authenticity, we describe how provenance can also underpin new models for value creation in the age of generative AI. In doing so, we address other risks arising with generative AI such as ensuring training consent, and the proper attribution of credit to creatives who contribute their work to train generative models. We show that provenance may be combined with distributed ledger technology to develop novel solutions for recognizing and rewarding creative endeavor in the age of generative AI.</p>\",\"PeriodicalId\":55026,\"journal\":{\"name\":\"IEEE Computer Graphics and Applications\",\"volume\":\"44 3\",\"pages\":\"82-90\"},\"PeriodicalIF\":1.7000,\"publicationDate\":\"2024-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Computer Graphics and Applications\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1109/MCG.2024.3380168\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Computer Graphics and Applications","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/MCG.2024.3380168","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
To Authenticity, and Beyond! Building Safe and Fair Generative AI Upon the Three Pillars of Provenance.
Provenance facts, such as who made an image and how, can provide valuable context for users to make trust decisions about visual content. Against a backdrop of inexorable progress in generative AI for computer graphics, over two billion people will vote in public elections this year. Emerging standards and provenance enhancing tools promise to play an important role in fighting fake news and the spread of misinformation. In this article, we contrast three provenance enhancing technologies-metadata, fingerprinting, and watermarking-and discuss how we can build upon the complementary strengths of these three pillars to provide robust trust signals to support stories told by real and generative images. Beyond authenticity, we describe how provenance can also underpin new models for value creation in the age of generative AI. In doing so, we address other risks arising with generative AI such as ensuring training consent, and the proper attribution of credit to creatives who contribute their work to train generative models. We show that provenance may be combined with distributed ledger technology to develop novel solutions for recognizing and rewarding creative endeavor in the age of generative AI.
期刊介绍:
IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.