介绍拓扑数据分析的拓扑寻宝游戏

Lori Ziegelmeier
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摘要

拓扑学在本科阶段通常是一门理论数学课程,介绍点集拓扑学或代数拓扑学的概念。然而,在过去的二十年中,应用拓扑学和拓扑数据分析得到了爆炸式的发展,这些课题可以以本科生易于理解的方式呈现,并能鼓励学生开展令人兴奋的项目。在过去的几年里,马卡莱斯特学院的拓扑学课程包括了点集拓扑学、代数拓扑学以及应用拓扑学的内容,最后由学生选择一个项目。在课程中,学生们通过拓扑学寻宝游戏来介绍拓扑数据分析的一些主要工具,即持久同调和映射器背后的思想和软件。这个寻宝游戏包括各种不同维度的点云,如二维的环状云、三维的环状云、四维的球状云和四维的环状云。学生的目标是使用各种软件分析每个点云,以推断拓扑结构。完成这项活动后,学生可以将寻宝游戏中学到的想法扩展到开放式毕业设计项目中。过去的项目包括:利用持久性探索国家发展与地理之间的关系、分析国会投票模式,以及结合自然语言处理和机器学习工具对大型文本语料库进行流派分类。
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A Topology Scavenger Hunt to Introduce Topological Data Analysis
Topology at the undergraduate level is often a theoretical mathematics course, introducing concepts from point-set topology or possibly algebraic topology. However, the last two decades have seen an explosion of growth in applied topology and topological data analysis, which are topics that can be presented in an accessible way to undergraduate students and can encourage exciting projects. For the past several years, the Topology course at Macalester College has included content from point-set and algebraic topology, as well as applied topology, culminating in a project chosen by the students. In the course, students work through a topology scavenger hunt as an activity to introduce the ideas and software behind some of the primary tools in topological data analysis, namely, persistent homology and mapper. This scavenger hunt includes a variety of point clouds of varying dimensions, such as an annulus in 2D, a bouquet of loops in 3D, a sphere in 4D, and a torus in 400D. The students' goal is to analyze each point cloud with a variety of software to infer the topological structure. After completing this activity, students are able to extend the ideas learned in the scavenger hunt to an open-ended capstone project. Examples of past projects include: using persistence to explore the relationship between country development and geography, to analyze congressional voting patterns, and to classify genres of a large corpus of texts by combining with tools from natural language processing and machine learning.
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