Dovile Simkute, Artemisa R Dores, Fernando Barbosa, Inga Griskova-Bulanova
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Data about the participants (total number, gender, age), main aim of the study and information about the experimental setup (experimental task description, stimuli used, ERPs measured (latency windows and placement of the electrodes), process evaluated) was extracted. A total of 24 studies were revised (problematic gaming - 16, pathological gambling - 8). The experimental protocols could be grouped into 3 main target domains (Cue-reactivity, General Information processing and Reward Processes & Risk Assessment). Sample-related limitations (small sample sizes, gender differences, differences between the groups regarding potential confounding variables) and heterogeneity regarding the experimental tasks, implementation and interpretation reviewed. Gambling-related research is highly focused on the investigation of the reward-related processes, whereas gaming-related research is mostly focused on the altered aspects of more general information processing. A vast heterogeneity regarding the ERP experimental paradigms being used and lack of clear guidelines and standardized procedures prevents identification of measures capable to reliably discriminate or characterize the population susceptible to addictive behavior or being able to diagnose and monitor these disorders.</p>","PeriodicalId":48155,"journal":{"name":"Journal of Gambling Studies","volume":null,"pages":null},"PeriodicalIF":2.4000,"publicationDate":"2024-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Problematic Gaming and Gambling: A Systematic Review of Task-Specific EEG Protocols.\",\"authors\":\"Dovile Simkute, Artemisa R Dores, Fernando Barbosa, Inga Griskova-Bulanova\",\"doi\":\"10.1007/s10899-024-10332-4\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Even though gaming and gambling bear similar problematic behavioral aspects, there are no recognizable neurophysiological biomarkers or features characterizing and/or distinguishing these conditions. 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Sample-related limitations (small sample sizes, gender differences, differences between the groups regarding potential confounding variables) and heterogeneity regarding the experimental tasks, implementation and interpretation reviewed. Gambling-related research is highly focused on the investigation of the reward-related processes, whereas gaming-related research is mostly focused on the altered aspects of more general information processing. 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引用次数: 0
摘要
尽管游戏和赌博具有类似的行为问题,但却没有可识别的神经生理学生物标志物或特征来描述和/或区分这两种情况。我们在 PubMed、Scopus、Web of Science(Web of Science Core Collection)、EBSCOhost Research Databases(APA PsycINFO;APA PsycArticles;OpenDissertations;ERIC)等数据库中对文献进行了系统性的回顾,重点是研究方法。搜索数据库时使用了以下检索词:ERP,"事件相关电位*";EP,"诱发电位*";SS,"稳态";EEG,脑电*;GAM*。提取了有关参与者的数据(总人数、性别、年龄)、研究的主要目的和实验设置信息(实验任务描述、使用的刺激物、ERP 测量(潜伏期窗口和电极位置)、评估过程)。共修订了 24 项研究(问题赌博 16 项,病态赌博 8 项)。实验方案可分为 3 个主要目标领域(线索反应、一般信息处理和奖励过程与风险评估)。与样本相关的局限性(样本量小、性别差异、组间潜在混杂变量的差异)以及实验任务、实施和解释的异质性进行了回顾。与赌博相关的研究高度集中于对奖赏相关过程的调查,而与博彩相关的研究则主要集中于更普遍的信息处理的改变方面。所使用的ERP实验范式千差万别,缺乏明确的指导原则和标准化程序,因此无法确定能够可靠区分或描述易成瘾行为人群的测量方法,也无法诊断和监测这些疾病。
Problematic Gaming and Gambling: A Systematic Review of Task-Specific EEG Protocols.
Even though gaming and gambling bear similar problematic behavioral aspects, there are no recognizable neurophysiological biomarkers or features characterizing and/or distinguishing these conditions. A systematic review of the literature with a focus on methods was performed in PubMed, Scopus, Web of Science (Web of Science Core Collection), EBSCOhost Research Databases (APA PsycINFO; APA PsycArticles; OpenDissertations; ERIC) databases. Following search terms were used to search the databases: ERP, "event related potential*", EP, "evoked potential*", SS, "steady state", EEG, electroencephal*; gam*. Data about the participants (total number, gender, age), main aim of the study and information about the experimental setup (experimental task description, stimuli used, ERPs measured (latency windows and placement of the electrodes), process evaluated) was extracted. A total of 24 studies were revised (problematic gaming - 16, pathological gambling - 8). The experimental protocols could be grouped into 3 main target domains (Cue-reactivity, General Information processing and Reward Processes & Risk Assessment). Sample-related limitations (small sample sizes, gender differences, differences between the groups regarding potential confounding variables) and heterogeneity regarding the experimental tasks, implementation and interpretation reviewed. Gambling-related research is highly focused on the investigation of the reward-related processes, whereas gaming-related research is mostly focused on the altered aspects of more general information processing. A vast heterogeneity regarding the ERP experimental paradigms being used and lack of clear guidelines and standardized procedures prevents identification of measures capable to reliably discriminate or characterize the population susceptible to addictive behavior or being able to diagnose and monitor these disorders.
期刊介绍:
Journal of Gambling Studies is an interdisciplinary forum for the dissemination on the many aspects of gambling behavior, both controlled and pathological, as well as variety of problems attendant to, or resultant from, gambling behavior including alcoholism, suicide, crime, and a number of other mental health problems. Articles published in this journal are representative of a cross-section of disciplines including psychiatry, psychology, sociology, political science, criminology, and social work.