护理教育中基于多学科设计的多模式虚拟现实模拟:混合方法研究。

IF 3.2 Q1 EDUCATION, SCIENTIFIC DISCIPLINES JMIR Medical Education Pub Date : 2024-07-26 DOI:10.2196/53106
Ji-Young Yeo, Hyeongil Nam, Jong-Il Park, Soo-Yeon Han
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引用次数: 0

摘要

背景:COVID-19 大流行凸显了创新护理教育方法的必要性。我们的研究采用多学科模拟设计的独特方法,为在护理教育中开发虚拟现实(VR)模拟提供了系统而全面的策略:本研究旨在基于多学科模拟设计,为儿科护理模块开发 VR 模拟内容,并评估其在护理教育中的可行性:本研究采用 1 组、仅事后测试的设计。将多模态 VR 系统的技术特点与传统护理模拟的学习要素相结合,结合教育学、工程学和护理学等多个学科,开发了儿科护理实践的 VR 内容。对 12 名护理专业毕业生(职前护士)进行了用户测试,随后进行了事后调查(评估临场感、VR 系统、VR 病症和模拟满意度)和一对一的深入访谈:用户测试显示,临场感的平均得分为 4.01(标清 1.43),VR 系统的平均得分为 4.91(标清 0.81),VR 晕眩的平均得分为 0.64(标清 0.35),模拟满意度的平均得分为 5.00(标清 1.00)。深入访谈显示,小儿肺炎护理的沉浸式 VR 模拟的主要优点是有效的可视化和通过动手操作的直接体验;缺点是基于关键词的语音交互。为提高 VR 模拟质量,参与者建议增加护理技术的数量并对其进行更详细的完善:采用多学科教育设计模式的儿科护理实践 VR 模拟内容被证实具有积极的教育潜力。要确认基于多学科设计模式的沉浸式护理内容的具体学习效果,还需要进一步的研究。
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Multidisciplinary Design-Based Multimodal Virtual Reality Simulation in Nursing Education: Mixed Methods Study.

Background: The COVID-19 pandemic underscored the necessity for innovative educational methods in nursing. Our study takes a unique approach using a multidisciplinary simulation design, which offers a systematic and comprehensive strategy for developing virtual reality (VR) simulations in nursing education.

Objective: The aim of this study is to develop VR simulation content for a pediatric nursing module based on a multidisciplinary simulation design and to evaluate its feasibility for nursing education.

Methods: This study used a 1-group, posttest-only design. VR content for pediatric nursing practice was developed by integrating the technological characteristics of a multimodal VR system with the learning elements of traditional nursing simulation, combining various disciplines, including education, engineering, and nursing. A user test was conducted with 12 nursing graduates (preservice nurses) followed by post hoc surveys (assessing presence, VR systems, VR sickness, and simulation satisfaction) and in-depth, one-on-one interviews.

Results: User tests showed mean scores of 4.01 (SD 1.43) for presence, 4.91 (SD 0.81) for the VR system, 0.64 (SD 0.35) for VR sickness, and 5.00 (SD 1.00) for simulation satisfaction. In-depth interviews revealed that the main strengths of the immersive VR simulation for pediatric pneumonia nursing were effective visualization and direct experience through hands-on manipulation; the drawback was keyword-based voice interaction. To improve VR simulation quality, participants suggested increasing the number of nursing techniques and refining them in more detail.

Conclusions: This VR simulation content for a pediatric nursing practice using a multidisciplinary educational design model was confirmed to have positive educational potential. Further research is needed to confirm the specific learning effects of immersive nursing content based on multidisciplinary design models.

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来源期刊
JMIR Medical Education
JMIR Medical Education Social Sciences-Education
CiteScore
6.90
自引率
5.60%
发文量
54
审稿时长
8 weeks
期刊最新文献
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