{"title":"关于规模至少为三的串通的近似策略证明锦标赛规则","authors":"David Mikšaník, Ariel Schvartzman, Jan Soukup","doi":"arxiv-2407.17569","DOIUrl":null,"url":null,"abstract":"A tournament organizer must select one of $n$ possible teams as the winner of\na competition after observing all $\\binom{n}{2}$ matches between them. The\norganizer would like to find a tournament rule that simultaneously satisfies\nthe following desiderata. It must be Condorcet-consistent (henceforth, CC),\nmeaning it selects as the winner the unique team that beats all other teams (if\none exists). It must also be strongly non-manipulable for groups of size $k$ at\nprobability $\\alpha$ (henceforth, k-SNM-$\\alpha$), meaning that no subset of\n$\\leq k$ teams can fix the matches among themselves in order to increase the\nchances any of it's members being selected by more than $\\alpha$. Our\ncontributions are threefold. First, wee consider a natural generalization of\nthe Randomized Single Elimination Bracket rule from [Schneider et al. 2017] to\n$d$-ary trees and provide upper bounds to its manipulability. Then, we propose\na novel tournament rule that is CC and 3-SNM-1/2, a strict improvement upon the\nconcurrent work of [Dinev and Weinberg, 2022] who proposed a CC and 3-SNM-31/60\nrule. Finally, we initiate the study of reductions among tournament rules.","PeriodicalId":501316,"journal":{"name":"arXiv - CS - Computer Science and Game Theory","volume":"21 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"On Approximately Strategy-Proof Tournament Rules for Collusions of Size at Least Three\",\"authors\":\"David Mikšaník, Ariel Schvartzman, Jan Soukup\",\"doi\":\"arxiv-2407.17569\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A tournament organizer must select one of $n$ possible teams as the winner of\\na competition after observing all $\\\\binom{n}{2}$ matches between them. The\\norganizer would like to find a tournament rule that simultaneously satisfies\\nthe following desiderata. It must be Condorcet-consistent (henceforth, CC),\\nmeaning it selects as the winner the unique team that beats all other teams (if\\none exists). It must also be strongly non-manipulable for groups of size $k$ at\\nprobability $\\\\alpha$ (henceforth, k-SNM-$\\\\alpha$), meaning that no subset of\\n$\\\\leq k$ teams can fix the matches among themselves in order to increase the\\nchances any of it's members being selected by more than $\\\\alpha$. Our\\ncontributions are threefold. First, wee consider a natural generalization of\\nthe Randomized Single Elimination Bracket rule from [Schneider et al. 2017] to\\n$d$-ary trees and provide upper bounds to its manipulability. Then, we propose\\na novel tournament rule that is CC and 3-SNM-1/2, a strict improvement upon the\\nconcurrent work of [Dinev and Weinberg, 2022] who proposed a CC and 3-SNM-31/60\\nrule. Finally, we initiate the study of reductions among tournament rules.\",\"PeriodicalId\":501316,\"journal\":{\"name\":\"arXiv - CS - Computer Science and Game Theory\",\"volume\":\"21 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Computer Science and Game Theory\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2407.17569\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computer Science and Game Theory","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2407.17569","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
比赛组织者必须在观察了 $binom{n}{2}$ 之间的所有比赛后,从 $n$ 可能的队伍中选出一支队伍作为比赛的获胜者。组织者希望找到一种比赛规则,同时满足以下要求。它必须是康德赛特一致的(以下简称 CC),即它能选出击败所有其他队伍(如果存在的话)的唯一一支队伍作为获胜者。对于概率为 $\alpha$ 的大小为 $k$ 的小组来说,它还必须是强不可操纵的(以下简称为 k-SNM-$\alpha$),也就是说,没有任何一个由 $leq k$ 小组组成的子集可以固定它们之间的匹配,以增加其任何一个成员被选中的概率超过 $\alpha$。我们的贡献有三方面。首先,我们考虑将 [Schneider 等人,2017] 中的 "随机单败淘汰赛"(Randomized Single Elimination Bracket)规则自然推广到 $d$-ary 树,并提供其可操作性的上限。然后,我们提出了一个 CC 和 3-SNM-1/2 的新锦标赛规则,这是对 [Dinev and Weinberg, 2022] 目前工作的严格改进,后者提出了一个 CC 和 3-SNM-31/60 规则。最后,我们开始研究锦标赛规则之间的还原。
On Approximately Strategy-Proof Tournament Rules for Collusions of Size at Least Three
A tournament organizer must select one of $n$ possible teams as the winner of
a competition after observing all $\binom{n}{2}$ matches between them. The
organizer would like to find a tournament rule that simultaneously satisfies
the following desiderata. It must be Condorcet-consistent (henceforth, CC),
meaning it selects as the winner the unique team that beats all other teams (if
one exists). It must also be strongly non-manipulable for groups of size $k$ at
probability $\alpha$ (henceforth, k-SNM-$\alpha$), meaning that no subset of
$\leq k$ teams can fix the matches among themselves in order to increase the
chances any of it's members being selected by more than $\alpha$. Our
contributions are threefold. First, wee consider a natural generalization of
the Randomized Single Elimination Bracket rule from [Schneider et al. 2017] to
$d$-ary trees and provide upper bounds to its manipulability. Then, we propose
a novel tournament rule that is CC and 3-SNM-1/2, a strict improvement upon the
concurrent work of [Dinev and Weinberg, 2022] who proposed a CC and 3-SNM-31/60
rule. Finally, we initiate the study of reductions among tournament rules.