振动惯性仿生增强系统(VIBES)的特征描述、实验验证和试点用户研究。

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS IEEE Transactions on Haptics Pub Date : 2024-07-30 DOI:10.1109/TOH.2024.3435588
Alessia Silvia Ivani, Federica Barontini, Manuel G Catalano, Giorgio Grioli, Matteo Bianchi, Antonio Bicchi
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引用次数: 0

摘要

本研究介绍了 VIBES 的特性和验证,这是一种可穿戴的振动触觉装置,可提供嵌入假肢插座的高频触觉信息。研究人员对十名健全参与者进行了心理物理特性分析,计算了与分辨前臂两个位置皮肤上的振动触觉线索有关的 "刚注意到的差异"(JND),目的是优化振动触觉致动器的位置,以最大限度地提高感知反应。此外,还对系统性能进行了验证,并在十名健全参与者和一名假肢使用者身上测试了三项任务。更具体地说,在 "主动纹理识别"、"滑动 "和 "易碎物体 "实验中,我们研究了振动触觉执行器是否能提高用户的粗糙度辨别能力、手动可用性和灵巧性。最后,我们测试了振动触觉系统在橡胶手幻觉(RHI)任务中对假肢体现的影响。结果表明,该系统在传递接触和纹理线索方面非常有效,因此有可能成为恢复感官反馈和增强假肢使用者体感的工具。
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Characterization, Experimental Validation and Pilot User Study of the Vibro-Inertial Bionic Enhancement System (VIBES).

This study presents the characterization and validation of the VIBES, a wearable vibrotactile device that provides high-frequency tactile information embedded in a prosthetic socket. A psychophysical characterization involving ten able-bodied participants is performed to compute the Just Noticeable Difference (JND) related to the discrimination of vibrotactile cues delivered on the skin in two forearm positions, with the goal of optimising vibrotactile actuator position to maximise perceptual response. Furthermore, system performance is validated and tested both with ten able-bodied participants and one prosthesis user considering three tasks. More specifically, in the Active Texture Identification, Slippage and Fragile Object Experiments, we investigate if the VIBES could enhance users' roughness discrimination and manual usability and dexterity. Finally, we test the effect of the vibrotactile system on prosthetic embodiment in a Rubber Hand Illusion (RHI) task. Results show the system's effectiveness in conveying contact and texture cues, making it a potential tool to restore sensory feedback and enhance the embodiment in prosthetic users.

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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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