Easa AliAbbasi, Muhammad Muzammil, Omer Sirin, Philippe Lefevre, Orjan Grottem Martinsen, Cagatay Basdogan
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Effect of Finger Moisture on Tactile Perception of Electroadhesion.
We investigate the effect of finger moisture on the tactile perception of electroadhesion with 10 participants. Participants with moist fingers exhibited markedly higher threshold levels. Our electrical impedance measurements show a substantial reduction in impedance magnitude when sweat is present at the finger-touchscreen interface, indicating increased conductivity. Supporting this, our mechanical friction measurements show that the relative increase in electrostatic force due to electroadhesion is lower for a moist finger.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.