逆向图燃烧密度

IF 0.7 3区 数学 Q2 MATHEMATICS Discrete Mathematics Pub Date : 2024-09-11 DOI:10.1016/j.disc.2024.114253
Karen Gunderson , William Kellough , J.D. Nir , Hritik Punj
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引用次数: 0

摘要

图燃烧是一个离散时间过程,是网络中影响力传播的模型。顶点要么燃烧,要么未燃烧,在每一轮中,一个燃烧的顶点会导致其所有相邻顶点燃烧,然后再选择一个新的火源燃烧。我们引入了这一过程的变体,在嵌套的、不断增长的图序列中加入了对抗游戏。两名玩家(纵火者和建造者)轮流进行游戏:建造者添加一定数量的新的未燃烧顶点和与之相连的边,以创建一个更大的图,然后每个与燃烧顶点相邻的顶点都变成燃烧顶点,最后纵火犯 "燃烧 "一个新的火源。这个过程永远重复。如果燃烧顶点的极限分数趋向于 1,那么 "纵火者 "就获胜了;如果这个分数远离 1,那么 "建造者 "就获胜了。本文的核心问题是确定,如果 "建造者 "在第 n 轮增加了 f(n) 个顶点,那么 "纵火者 "或 "建造者 "是否都有获胜策略。在 f(n) 是渐近多项式的情况下,我们给出了哪一方有获胜策略的阈值结果。
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Adversarial graph burning densities

Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source is chosen to become burning. We introduce a variation of this process that incorporates an adversarial game played on a nested, growing sequence of graphs. Two players, Arsonist and Builder, play in turns: Builder adds a certain number of new unburned vertices and edges incident to these to create a larger graph, then every vertex neighbouring a burning vertex becomes burning, and finally Arsonist ‘burns’ a new fire source. This process repeats forever. Arsonist is said to win if the limiting fraction of burning vertices tends to 1, while Builder is said to win if this fraction is bounded away from 1.

The central question of this paper is determining if, given that Builder adds f(n) vertices at turn n, either Arsonist or Builder has a winning strategy. In the case that f(n) is asymptotically polynomial, we give threshold results for which player has a winning strategy.

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来源期刊
Discrete Mathematics
Discrete Mathematics 数学-数学
CiteScore
1.50
自引率
12.50%
发文量
424
审稿时长
6 months
期刊介绍: Discrete Mathematics provides a common forum for significant research in many areas of discrete mathematics and combinatorics. Among the fields covered by Discrete Mathematics are graph and hypergraph theory, enumeration, coding theory, block designs, the combinatorics of partially ordered sets, extremal set theory, matroid theory, algebraic combinatorics, discrete geometry, matrices, and discrete probability theory. Items in the journal include research articles (Contributions or Notes, depending on length) and survey/expository articles (Perspectives). Efforts are made to process the submission of Notes (short articles) quickly. The Perspectives section features expository articles accessible to a broad audience that cast new light or present unifying points of view on well-known or insufficiently-known topics.
期刊最新文献
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