锂后量子数字签名的高吞吐量 GPU 实现

IF 5.6 2区 计算机科学 Q1 COMPUTER SCIENCE, THEORY & METHODS IEEE Transactions on Parallel and Distributed Systems Pub Date : 2024-09-03 DOI:10.1109/TPDS.2024.3453289
Shiyu Shen;Hao Yang;Wangchen Dai;Hong Zhang;Zhe Liu;Yunlei Zhao
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引用次数: 0

摘要

数字签名是各种协议中提供完整性和真实性的基本构件。量子计算的发展引发了人们对经典签名方案所提供的安全保证的担忧。CRYSTALS-Dilithium 是一种基于晶格密码学的高效后量子数字签名方案,已被美国国家标准与技术研究院选为标准化的主要算法。在这项工作中,我们介绍了 Dilithium 的高吞吐量 GPU 实现。对于单个操作,我们采用了一系列计算和内存优化措施,以克服顺序限制、减少内存使用和 IO 延迟、解决库冲突并缓解流水线停滞。因此,每项操作的计算吞吐量和内存吞吐量都很高,而且很均衡。在并发任务处理方面,我们利用任务级批处理来充分利用并行性,并实施了快速内存访问的内存池机制。我们提出了一种动态任务调度机制,以提高多处理器占用率并显著缩短执行时间。此外,我们还应用异步计算并启动多个流来隐藏数据传输延迟,最大限度地发挥 CPU 和 GPU 的计算能力。在所有三个安全级别中,我们的 GPU 实现在商用和服务器级 GPU 上的签名速度提高了 160 倍以上,验证速度提高了 80 倍以上。这使得每个任务的摊销执行时间达到了微秒级,从而提供了一种适合实际系统中各种应用的高吞吐量和抗量子解决方案。
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High-Throughput GPU Implementation of Dilithium Post-Quantum Digital Signature
Digital signatures are fundamental building blocks in various protocols to provide integrity and authenticity. The development of the quantum computing has raised concerns about the security guarantees afforded by classical signature schemes. CRYSTALS-Dilithium is an efficient post-quantum digital signature scheme based on lattice cryptography and has been selected as the primary algorithm for standardization by the National Institute of Standards and Technology. In this work, we present a high-throughput GPU implementation of Dilithium. For individual operations, we employ a range of computational and memory optimizations to overcome sequential constraints, reduce memory usage and IO latency, address bank conflicts, and mitigate pipeline stalls. This results in high and balanced compute throughput and memory throughput for each operation. In terms of concurrent task processing, we leverage task-level batching to fully utilize parallelism and implement a memory pool mechanism for rapid memory access. We propose a dynamic task scheduling mechanism to improve multiprocessor occupancy and significantly reduce execution time. Furthermore, we apply asynchronous computing and launch multiple streams to hide data transfer latencies and maximize the computing capabilities of both CPU and GPU. Across all three security levels, our GPU implementation achieves over 160× speedups for signing and over 80× speedups for verification on both commercial and server-grade GPUs. This achieves microsecond-level amortized execution times for each task, offering a high-throughput and quantum-resistant solution suitable for a wide array of applications in real systems.
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来源期刊
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems 工程技术-工程:电子与电气
CiteScore
11.00
自引率
9.40%
发文量
281
审稿时长
5.6 months
期刊介绍: IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to: a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing. b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems. c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation. d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.
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