{"title":"图上联盟形成中的个体稳定动力学","authors":"Angelo FanelliLAMSADE, Laurent GourvèsLAMSADE, Ayumi IgarashiUTokyo, Luca MoscardelliUd'A","doi":"arxiv-2408.11488","DOIUrl":null,"url":null,"abstract":"Coalition formation over graphs is a well studied class of games whose\nplayers are vertices and feasible coalitions must be connected subgraphs. In\nthis setting, the existence and computation of equilibria, under various\nnotions of stability, has attracted a lot of attention. However, the natural\nprocess by which players, starting from any feasible state, strive to reach an\nequilibrium after a series of unilateral improving deviations, has been less\nstudied. We investigate the convergence of dynamics towards individually stable\noutcomes under the following perspective: what are the most general classes of\npreferences and graph topologies guaranteeing convergence? To this aim, on the\none hand, we cover a hierarchy of preferences, ranging from the most general to\na subcase of additively separable preferences, including individually rational\nand monotone cases. On the other hand, given that convergence may fail in\ngraphs admitting a cycle even in our most restrictive preference class, we\nanalyze acyclic graph topologies such as trees, paths, and stars.","PeriodicalId":501316,"journal":{"name":"arXiv - CS - Computer Science and Game Theory","volume":"4 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Individually Stable Dynamics in Coalition Formation over Graphs\",\"authors\":\"Angelo FanelliLAMSADE, Laurent GourvèsLAMSADE, Ayumi IgarashiUTokyo, Luca MoscardelliUd'A\",\"doi\":\"arxiv-2408.11488\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Coalition formation over graphs is a well studied class of games whose\\nplayers are vertices and feasible coalitions must be connected subgraphs. In\\nthis setting, the existence and computation of equilibria, under various\\nnotions of stability, has attracted a lot of attention. However, the natural\\nprocess by which players, starting from any feasible state, strive to reach an\\nequilibrium after a series of unilateral improving deviations, has been less\\nstudied. We investigate the convergence of dynamics towards individually stable\\noutcomes under the following perspective: what are the most general classes of\\npreferences and graph topologies guaranteeing convergence? To this aim, on the\\none hand, we cover a hierarchy of preferences, ranging from the most general to\\na subcase of additively separable preferences, including individually rational\\nand monotone cases. On the other hand, given that convergence may fail in\\ngraphs admitting a cycle even in our most restrictive preference class, we\\nanalyze acyclic graph topologies such as trees, paths, and stars.\",\"PeriodicalId\":501316,\"journal\":{\"name\":\"arXiv - CS - Computer Science and Game Theory\",\"volume\":\"4 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-08-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Computer Science and Game Theory\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2408.11488\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computer Science and Game Theory","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2408.11488","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Individually Stable Dynamics in Coalition Formation over Graphs
Coalition formation over graphs is a well studied class of games whose
players are vertices and feasible coalitions must be connected subgraphs. In
this setting, the existence and computation of equilibria, under various
notions of stability, has attracted a lot of attention. However, the natural
process by which players, starting from any feasible state, strive to reach an
equilibrium after a series of unilateral improving deviations, has been less
studied. We investigate the convergence of dynamics towards individually stable
outcomes under the following perspective: what are the most general classes of
preferences and graph topologies guaranteeing convergence? To this aim, on the
one hand, we cover a hierarchy of preferences, ranging from the most general to
a subcase of additively separable preferences, including individually rational
and monotone cases. On the other hand, given that convergence may fail in
graphs admitting a cycle even in our most restrictive preference class, we
analyze acyclic graph topologies such as trees, paths, and stars.