诚实还是不诚实?通过进化博弈论促进掠夺箱游戏中的诚信

IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS IEEE Transactions on Computational Social Systems Pub Date : 2024-04-03 DOI:10.1109/TCSS.2024.3376718
Haoran Yin;Jiaxiang Sun;Wei Cai
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引用次数: 0

摘要

随着以游戏内付费为特色的免费游戏的快速发展,战利品箱销售模式通过刺激玩家的心理欲望,对传统的固定价格购买模式提出了挑战。然而,玩家对游戏公司宣称的战利品宝箱掉落率的透明度产生了担忧。考虑到玩家在游戏中的 "部分信息 "和 "有限理性",本研究采用复制动力学方法,通过双元进化博弈模型探讨了各种决策情景下的战略互动和进化结果。与事后研究市场操纵行为的传统研究不同,进化博弈论能够前瞻性地研究促进掠夺盒游戏市场公平性的策略。研究结果表明,公司与玩家之间的动态关系最终可能会趋于双输或双赢的局面。通过模拟分析,研究了利益相关者的初始战略比率和关键参数对演变轨迹的影响。结果表明,企业在加强合作方面占据主导地位,而监管机构则可以通过加强监管促进行业发展。这一论断通过实际案例得到了证实。本研究的目标是倡导博彩业的诚信和透明,确保为玩家提供一个公平的环境。
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Honest or Dishonest? Promoting Integrity in Loot Box Games Through Evolutionary Game Theory
With the rapid advancement of free-to-play games featuring in-game payments, the loot box sales model challenges traditional fixed-price purchases by stimulating players’ psychological desires. However, concerns have arisen among players regarding the transparency of loot box drop rates as claimed by game companies. Considering players’ “partial information” and “bounded rationality” in-game, this study explores strategic interactions and evolutionary outcomes under various decision-making scenarios through a bipartite evolutionary game model, employing the replication dynamics approach. In contrast to conventional studies that examine market manipulation post hoc, evolutionary game theory enables a proactive examination of strategies to foster fairness within the loot box game market. The findings indicate that the dynamic between companies and players may ultimately converge to either a lose–lose or win–win scenario. Through simulation analysis, the impact of stakeholders’ initial strategic ratios and critical parameters on the evolutionary trajectory is examined. It is observed that companies hold a dominant position in enhancing cooperation, whereas regulatory bodies can foster industry development through heightened regulation. This assertion is substantiated with real-world examples. The goal of this research is to advocate for integrity and transparency within the gaming industry, ensuring a fair environment for players.
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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