DIRA:用户界面模型

IF 5.3 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS International Journal of Human-Computer Studies Pub Date : 2024-10-04 DOI:10.1016/j.ijhcs.2024.103381
Joanna Bergström, Kasper Hornbæk
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引用次数: 0

摘要

用户界面是人机交互的核心概念,但却特别模糊。这影响了我们对学科基础和工作定位的讨论。我们提出了一个由四个要素组成的用户界面模型:设备、交互技术、表现形式和组件(DIRA)。我们解释了它们在用户界面中的作用,并讨论了与评估和设计相关的一些问题。然后,我们将展示如何使用该模型来描述用户界面的元素(示例包括菜单、鱼眼界面和通知),并分析用户界面范例(包括有形用户界面和混合现实)的核心特征。最后,我们将讨论如何利用该模型来描述用户界面,从而推动用户界面的设计和评估。
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DIRA: A model of the user interface
The user interface is a central concept in human–computer interaction, but peculiarly fuzzy. This affects discussions of the fundamentals of our discipline and the positioning of our work. We propose a model of the user interface that consists of four elements: Devices, Interaction Techniques, Representations, and Assemblies (DIRA). We explain their roles in the user interface and discuss some associated concerns about evaluation and design. We then show how to use the model to describe the elements of user interfaces (with examples that include a menu, a fisheye interface, and notifications) and to analyze the central characteristics of user interface paradigms (including tangible user interfaces and mixed reality). Finally, we discuss how describing user interfaces with the model can drive their design and evaluation.
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来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
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