计算联合行动:了解联合协调发展的动态模型。

IF 3.8 2区 生物学 Q1 BIOCHEMICAL RESEARCH METHODS PLoS Computational Biology Pub Date : 2024-10-22 eCollection Date: 2024-10-01 DOI:10.1371/journal.pcbi.1011948
Cecilia De Vicariis, Vinil T Chackochan, Laura Bandini, Eleonora Ravaschio, Vittorio Sanguineti
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引用次数: 0

摘要

与他人协调是我们日常生活的一部分。以前利用感觉运动协调游戏进行的研究表明,人类二人组制定的协调策略可以被解释为纳什均衡。但是,如果博弈者不确定他们的伙伴在做什么,他们就会制定对伙伴的实际行动具有鲁棒性的协调策略。这表明,人类选择行动的依据是对伙伴将做什么的明确预测--伙伴模型--其本质是概率性的。然而,在反复试验中形成联合协调的内在机制仍然未知。与个体对外部扰动(如力场或视觉旋转)的感觉运动适应非常相似,动态模型可能有助于理解联合协调是如何在重复试验中发展起来的。在此,我们提出了一个基于博弈论和贝叶斯估计的通用计算模型,旨在了解重复试验中联合协调发展的内在机制。联合任务被模拟为二次博弈,其中每个参与者的任务都用二次成本函数来表示。每个参与者通过优化组合预测和感官观察来预测其伙伴的下一步行动(伙伴模型),并根据伙伴模型通过随机优化其预期成本来选择行动。模型参数包括感知的不确定性(感官噪声)、伙伴表征(保留率和内部噪声)、行动选择的不确定性及其衰减率(可理解为行动的学习率)。该模型可通过两种方式使用:(i) 模拟互动行为,从而帮助在特定联合行动场景下做出具体预测;(ii) 分析实际实验中的行动时间序列,从而提供描述实际联合行动中个体行为的量化指标。我们在各种联合行动场景中演示了该模型。在 "雄鹿狩猎 "游戏的感应运动版本中,模型预测不同的伙伴表征会导致不同的纳什均衡。在一项由复杂轨迹组成的联合两点(2-VP)到达任务中,模型很好地捕捉到了所观察到的成绩的时间演变。在这项任务中,我们还根据实验观察结果估算了模型参数,这为双人参与者提供了全面的特征描述。联合行动的计算模型有助于确定阻碍或促进协调发展的因素。这些模型可用于临床环境,解释观察到的互动能力受损者的行为。它们还可以为设计人工代理提供理论依据,从而建立有助于神经运动恢复的协调形式。
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Computational joint action: Dynamical models to understand the development of joint coordination.

Coordinating with others is part of our everyday experience. Previous studies using sensorimotor coordination games suggest that human dyads develop coordination strategies that can be interpreted as Nash equilibria. However, if the players are uncertain about what their partner is doing, they develop coordination strategies which are robust to the actual partner's actions. This has suggested that humans select their actions based on an explicit prediction of what the partner will be doing-a partner model-which is probabilistic by nature. However, the mechanisms underlying the development of a joint coordination over repeated trials remain unknown. Very much like sensorimotor adaptation of individuals to external perturbations (eg force fields or visual rotations), dynamical models may help to understand how joint coordination develops over repeated trials. Here we present a general computational model-based on game theory and Bayesian estimation-designed to understand the mechanisms underlying the development of a joint coordination over repeated trials. Joint tasks are modeled as quadratic games, where each participant's task is expressed as a quadratic cost function. Each participant predicts their partner's next move (partner model) by optimally combining predictions and sensory observations, and selects their actions through a stochastic optimization of its expected cost, given the partner model. The model parameters include perceptual uncertainty (sensory noise), partner representation (retention rate and internale noise), uncertainty in action selection and its rate of decay (which can be interpreted as the action's learning rate). The model can be used in two ways: (i) to simulate interactive behaviors, thus helping to make specific predictions in the context of a given joint action scenario; and (ii) to analyze the action time series in actual experiments, thus providing quantitative metrics that describe individual behaviors during an actual joint action. We demonstrate the model in a variety of joint action scenarios. In a sensorimotor version of the Stag Hunt game, the model predicts that different representations of the partner lead to different Nash equilibria. In a joint two via-point (2-VP) reaching task, in which the actions consist of complex trajectories, the model captures well the observed temporal evolution of performance. For this task we also estimated the model parameters from experimental observations, which provided a comprehensive characterization of individual dyad participants. Computational models of joint action may help identifying the factors preventing or facilitating the development of coordination. They can be used in clinical settings, to interpret the observed behaviors in individuals with impaired interaction capabilities. They may also provide a theoretical basis to devise artificial agents that establish forms of coordination that facilitate neuromotor recovery.

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来源期刊
PLoS Computational Biology
PLoS Computational Biology BIOCHEMICAL RESEARCH METHODS-MATHEMATICAL & COMPUTATIONAL BIOLOGY
CiteScore
7.10
自引率
4.70%
发文量
820
审稿时长
2.5 months
期刊介绍: PLOS Computational Biology features works of exceptional significance that further our understanding of living systems at all scales—from molecules and cells, to patient populations and ecosystems—through the application of computational methods. Readers include life and computational scientists, who can take the important findings presented here to the next level of discovery. Research articles must be declared as belonging to a relevant section. More information about the sections can be found in the submission guidelines. Research articles should model aspects of biological systems, demonstrate both methodological and scientific novelty, and provide profound new biological insights. Generally, reliability and significance of biological discovery through computation should be validated and enriched by experimental studies. Inclusion of experimental validation is not required for publication, but should be referenced where possible. Inclusion of experimental validation of a modest biological discovery through computation does not render a manuscript suitable for PLOS Computational Biology. Research articles specifically designated as Methods papers should describe outstanding methods of exceptional importance that have been shown, or have the promise to provide new biological insights. The method must already be widely adopted, or have the promise of wide adoption by a broad community of users. Enhancements to existing published methods will only be considered if those enhancements bring exceptional new capabilities.
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