{"title":"眼睛与虚拟现实的虚拟图像对齐对观看 VR 设备疲劳的影响调查","authors":"Hyungki Hong, Hyungoo Kang","doi":"10.1002/jsid.2007","DOIUrl":null,"url":null,"abstract":"<p>Cybersickness is a major problem hindering the use of fully immersive virtual reality (VR) systems. A mismatch between the interpupillary distance (IPD) and the inter-optical system distance (IOSD) can cause discomfort when using VR devices. To solve this, the IOSD must be aligned according to the user's IPD. Herein, we investigated the effects of the optimum alignment of IPD and IOSD on eye fatigue when using VR systems. A method was used such that the IPD and IOSD for each participant were initially aligned under the condition that binocular fusion did not occur by displaying different left and right images. Fifteen university students aged 20–26 years were included. In the alignment and misalignment states, a symptom questionnaire was used to evaluate changes in the symptoms of participants after viewing a short movie using the VR device. We found that the obtained results in the eye strain category were statistically improved in the aligned state compared with those in the misaligned state. However, there were no significant differences in the general discomfort, nausea, focusing difficulty, or headache categories. Consequently, we confirmed that the alignment of the VR device using the proposed method can reduce eye fatigue when viewing VR content.</p>","PeriodicalId":49979,"journal":{"name":"Journal of the Society for Information Display","volume":"32 11","pages":"747-754"},"PeriodicalIF":1.7000,"publicationDate":"2024-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/jsid.2007","citationCount":"0","resultStr":"{\"title\":\"Investigation of the effect of the alignment of the eye and the virtual image of virtual reality on fatigue in viewing VR device\",\"authors\":\"Hyungki Hong, Hyungoo Kang\",\"doi\":\"10.1002/jsid.2007\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Cybersickness is a major problem hindering the use of fully immersive virtual reality (VR) systems. A mismatch between the interpupillary distance (IPD) and the inter-optical system distance (IOSD) can cause discomfort when using VR devices. To solve this, the IOSD must be aligned according to the user's IPD. Herein, we investigated the effects of the optimum alignment of IPD and IOSD on eye fatigue when using VR systems. A method was used such that the IPD and IOSD for each participant were initially aligned under the condition that binocular fusion did not occur by displaying different left and right images. Fifteen university students aged 20–26 years were included. In the alignment and misalignment states, a symptom questionnaire was used to evaluate changes in the symptoms of participants after viewing a short movie using the VR device. We found that the obtained results in the eye strain category were statistically improved in the aligned state compared with those in the misaligned state. However, there were no significant differences in the general discomfort, nausea, focusing difficulty, or headache categories. Consequently, we confirmed that the alignment of the VR device using the proposed method can reduce eye fatigue when viewing VR content.</p>\",\"PeriodicalId\":49979,\"journal\":{\"name\":\"Journal of the Society for Information Display\",\"volume\":\"32 11\",\"pages\":\"747-754\"},\"PeriodicalIF\":1.7000,\"publicationDate\":\"2024-09-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://onlinelibrary.wiley.com/doi/epdf/10.1002/jsid.2007\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of the Society for Information Display\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/jsid.2007\",\"RegionNum\":4,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"ENGINEERING, ELECTRICAL & ELECTRONIC\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of the Society for Information Display","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/jsid.2007","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
Investigation of the effect of the alignment of the eye and the virtual image of virtual reality on fatigue in viewing VR device
Cybersickness is a major problem hindering the use of fully immersive virtual reality (VR) systems. A mismatch between the interpupillary distance (IPD) and the inter-optical system distance (IOSD) can cause discomfort when using VR devices. To solve this, the IOSD must be aligned according to the user's IPD. Herein, we investigated the effects of the optimum alignment of IPD and IOSD on eye fatigue when using VR systems. A method was used such that the IPD and IOSD for each participant were initially aligned under the condition that binocular fusion did not occur by displaying different left and right images. Fifteen university students aged 20–26 years were included. In the alignment and misalignment states, a symptom questionnaire was used to evaluate changes in the symptoms of participants after viewing a short movie using the VR device. We found that the obtained results in the eye strain category were statistically improved in the aligned state compared with those in the misaligned state. However, there were no significant differences in the general discomfort, nausea, focusing difficulty, or headache categories. Consequently, we confirmed that the alignment of the VR device using the proposed method can reduce eye fatigue when viewing VR content.
期刊介绍:
The Journal of the Society for Information Display publishes original works dealing with the theory and practice of information display. Coverage includes materials, devices and systems; the underlying chemistry, physics, physiology and psychology; measurement techniques, manufacturing technologies; and all aspects of the interaction between equipment and its users. Review articles are also published in all of these areas. Occasional special issues or sections consist of collections of papers on specific topical areas or collections of full length papers based in part on oral or poster presentations given at SID sponsored conferences.