基于网络的干预措施,支持失业青年的成长心态和幸福感:发展研究。

IF 2 Q3 HEALTH CARE SCIENCES & SERVICES JMIR Formative Research Pub Date : 2024-11-08 DOI:10.2196/59158
Ingjerd J Straand, Asbjørn Følstad, Burkhard C Wünsche
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引用次数: 0

摘要

背景:让青壮年进入劳动力市场对经济增长和福祉至关重要。然而,在就业的道路上往往会遇到挫折,从而影响积极性和心理功能。研究建议探索求职方面的积极心理学干预措施,并利用技术扩大这些措施的实施范围。然而,在数字平台上进行自我管理的心理干预的辍学率很高。要使此类平台成为心理干预的有效传播者,就必须应对这一挑战。本研究通过探索以用户为导向的方法来应对这一挑战,并为设计和开发针对年轻失业成年人的新型网络干预措施提出了具有说服力的特点:本研究旨在概述一种新的积极心理学睿智干预方法,包括其理论基础和以人为本的设计方法,目标群体是年轻的失业成年人:研究人员与设计者、开发者和利益相关者合作,设计了一种基于网络的积极心理学干预措施,该措施充分利用了以证据为基础的明智干预。通过对 13 名年龄在 18 岁至 25 岁之间的失业青年(目标人群)进行形成性可用性测试,探索了主要的改进和调整。对定性可用性测试数据进行了收集、分析,并将其融入到正在进行的设计过程中,作为迭代改进:这项研究的成果是一个名为 RØST 的模块化干预网络应用程序,其设计符合失业青年这一特定最终用户群体的用户需求和偏好。在项目实施过程中,该应用程序从早期的概念草图和原型发展成为一个可进一步测试和使用的成熟解决方案。从最终用户反馈和研究中获得的丰富的用户观察结果都被用来完善内容和设计。为了提高目标最终用户的积极性,还增加了包括表扬、奖励和提醒在内的说服性设计功能。该网络应用程序主要设计为在手机上使用,使用短信进行提醒。开发过程包括技术和数据保护方面的考虑:本研究通过记录设计过程以及各种理论和经验基础的调整和组合,为开发支持失业青年的心理或行为干预措施提供了宝贵的见解。让利益相关者和最终用户参与到开发过程中,可以开发出具有亲和力的内容,并解决潜在的可用性问题。最终用户的反馈和见解对于制定干预措施至关重要,这一结论具有重要意义。然而,我们在循证干预和以人为本的设计方法之间遇到了矛盾。这些矛盾并没有得到解决,并凸显了通过货币奖励持续支持用户积极性的必要性,这一点已被纳入最终的网络应用程序设计中。
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A Web-Based Intervention to Support a Growth Mindset and Well-Being in Unemployed Young Adults: Development Study.

Background: Engaging young adults in the labor market is vital for economic growth and well-being. However, the path to employment often presents setbacks that impact motivation and psychological functioning. Research suggests exploring positive psychology interventions in job-seeking and scaling the delivery of these using technology. However, dropout rates are high for self-administered psychological interventions on digital platforms. This challenge needs to be addressed for such platforms to be effective conveyors of psychological interventions. This study addresses this challenge by exploring user-oriented methods and proposes persuasive features for the design and development of a new web-based intervention targeting young unemployed adults.

Objective: This study aims to provide an overview of a new positive psychology wise intervention, including its theoretical underpinnings and human-centered design methodology, targeting young, unemployed adults.

Methods: Researchers collaborated with designers, developers, and stakeholders to design a web-based positive psychology intervention that leverages evidence-based wise interventions. Key improvements and adaptations were explored through formative usability testing with 13 unemployed young adults aged between 18 and 25 years (the target population). Qualitative usability testing data were collected, analyzed, and integrated into the ongoing design process as iterative improvements.

Results: The result of this study is a modular intervention web application named RØST, designed to align with the user needs and the preferences of the specific end-user group of unemployed young adults. During the project, this application evolved from early concept sketches and prototypes into a developed solution ready for further testing and use. Insights from both end-user feedback and rich user observation gained in the study were used to refine the content and the design. To increase targeted end users' motivation, persuasive design features including praise, rewards, and reminders were added. The web application was designed primarily to be used on mobile phones using text messaging for reminders. The development process included technical and data protection considerations.

Conclusions: This study offers valuable insights into developing psychological or behavioral interventions to support unemployed young adults by documenting the design process and the adaptation and combination of diverse theoretical and empirical foundations. Involving stakeholders and end users in the development enabled relatable content development and resolved potential usability problems. An essential implication is the finding that end-user feedback and insights are crucial in shaping interventions. However, we experienced tensions between the evidence-based interventions and the human-centered design approaches. These tensions were not resolved and highlighted a need for ongoing user motivation support through monetary rewards, which were incorporated into the final web app design.

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来源期刊
JMIR Formative Research
JMIR Formative Research Medicine-Medicine (miscellaneous)
CiteScore
2.70
自引率
9.10%
发文量
579
审稿时长
12 weeks
期刊最新文献
The Feasibility of AgileNudge+ Software to Facilitate Positive Behavioral Change: Mixed Methods Design. A Web-Based Intervention to Support a Growth Mindset and Well-Being in Unemployed Young Adults: Development Study. Assessing the Feasibility and Acceptability of Virtual Reality for Remote Group-Mediated Physical Activity in Older Adults: Pilot Randomized Controlled Trial. Associations Among Cardiometabolic Risk Factors, Sleep Duration, and Obstructive Sleep Apnea in a Southeastern US Rural Community: Cross-Sectional Analysis From the SLUMBRx-PONS Study. Barriers, Facilitators, and Requirements for a Telerehabilitation Aftercare Program for Patients After Occupational Injuries: Semistructured Interviews With Key Stakeholders.
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