VRTree:虚拟现实中基于实例的 3D 交互式树建模

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Graphics Forum Pub Date : 2024-11-07 DOI:10.1111/cgf.15254
Di Wu, Mingxin Yang, Zhihao Liu, Fangyuan Tu, Fang Liu, Zhanglin Cheng
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引用次数: 0

摘要

我们介绍的 VRTree 是一种基于实例的交互式虚拟现实(VR)系统,旨在高效地创建各种三维树木模型,同时忠实地保留现实世界参考资料的植物学特征。我们的方法采用了一种名为 "分层枝叶"(HBL)的新颖表示法,它捕捉了树木的分层特征,是直观虚拟现实交互的多功能中介。HBL 表示法将三维树分解成一系列简洁的示例,每个示例由一小组主枝、次枝和叶状枝条组成。我们系统的核心包括两个关键部分:(1) 我们设计了一种自动算法,从真实树点云中提取 HBL 示例的初始库。这些 HBL 示例可以根据用户的意图,通过交互式编辑过程进行选择性改进。(2) 用户可以与提取的 HBL 示例交互,组装新的树形结构,确保局部特征与目标树种一致。然后,由形状引导的程序化生长算法会将这些组装好的 HBL 结构转化为高度逼真的细粒度三维树模型。广泛的实验和用户研究表明,VRTree 优于目前最先进的方法,为树木建模提供了一种高效、易用的 VR 工具。
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VRTree: Example-Based 3D Interactive Tree Modeling in Virtual Reality

We present VRTree, an example-based interactive virtual reality (VR) system designed to efficiently create diverse 3D tree models while faithfully preserving botanical characteristics of real-world references. Our method employs a novel representation called Hierarchical Branch Lobe (HBL), which captures the hierarchical features of trees and serves as a versatile intermediary for intuitive VR interaction. The HBL representation decomposes a 3D tree into a series of concise examples, each consisting of a small set of main branches, secondary branches, and lobe-bounded twigs. The core of our system involves two key components: (1) We design an automatic algorithm to extract an initial library of HBL examples from real tree point clouds. These HBL examples can be optionally refined according to user intentions through an interactive editing process. (2) Users can interact with the extracted HBL examples to assemble new tree structures, ensuring the local features align with the target tree species. A shape-guided procedural growth algorithm then transforms these assembled HBL structures into highly realistic, finegrained 3D tree models. Extensive experiments and user studies demonstrate that VRTree outperforms current state-of-the-art approaches, offering a highly effective and easy-to-use VR tool for tree modeling.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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