CoupNeRF:用于多材料耦合场景重构的属性感知神经辐射场

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Graphics Forum Pub Date : 2024-10-24 DOI:10.1111/cgf.15208
Jin Li, Yang Gao, Wenfeng Song, Yacong Li, Shuai Li, Aimin Hao, Hong Qin
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引用次数: 0

摘要

神经辐射场(NeRF)利用神经网络描绘错综复杂的体积环境,在场景重建和渲染方面的能力得到了广泛认可。尽管有大量研究致力于物理场景的重建,但在涉及动态、多材料物体的挑战性场景中,鲜有成功之作。为了缓解这一问题,我们引入了 CoupNeRF,这是一种能感知多种材料属性的高效神经网络架构。该架构结合了以物理为基础的连续介质力学和 NeRF,有助于识别各种物理耦合场景中的运动系统。我们首先在三维物理场中重建物体的特定材料,以学习材料参数。然后,我们开发了一种对邻近粒子进行建模的方法,专门在发生材料转换的区域加强学习过程。我们通过大量实验证明了 CoupNeRF 的有效性,展示了它在精确耦合和识别跨越多个物理域的复杂物理场景行为方面的能力。
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CoupNeRF: Property-aware Neural Radiance Fields for Multi-Material Coupled Scenario Reconstruction

Neural Radiance Fields (NeRFs) have achieved significant recognition for their proficiency in scene reconstruction and rendering by utilizing neural networks to depict intricate volumetric environments. Despite considerable research dedicated to reconstructing physical scenes, rare works succeed in challenging scenarios involving dynamic, multi-material objects. To alleviate, we introduce CoupNeRF, an efficient neural network architecture that is aware of multiple material properties. This architecture combines physically grounded continuum mechanics with NeRF, facilitating the identification of motion systems across a wide range of physical coupling scenarios. We first reconstruct specific-material of objects within 3D physical fields to learn material parameters. Then, we develop a method to model the neighbouring particles, enhancing the learning process specifically in regions where material transitions occur. The effectiveness of CoupNeRF is demonstrated through extensive experiments, showcasing its proficiency in accurately coupling and identifying the behavior of complex physical scenes that span multiple physics domains.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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