SGEdit:连接 LLM 与 Text2Image 生成模型,实现基于场景图的图像编辑

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING ACM Transactions on Graphics Pub Date : 2024-11-19 DOI:10.1145/3687957
Zhiyuan Zhang, DongDong Chen, Jing Liao
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引用次数: 0

摘要

场景图提供了一种结构化、分层式的图像表示法,节点和边代表对象以及对象之间的关系。它可以作为图像编辑的自然界面,极大地提高精确度和灵活性。利用这一优势,我们引入了一个新的框架,将大型语言模型(LLM)与 Text2Image 生成模型整合在一起,用于基于场景图的图像编辑。通过这种整合,可以在不影响整体图像完整性的前提下,对对象进行精确修改,并对场景进行创造性的重新组合。我们的方法包括两个主要阶段:1) 利用 LLM 驱动的场景解析器,我们构建图像的场景图,捕捉关键对象及其相互关系,并解析对象遮罩和描述等细粒度属性。这些注释有助于使用微调扩散模型进行概念学习,用优化的标记和详细的描述提示来表示每个物体。2) 在图像编辑阶段,LLM 编辑控制器会引导对特定区域进行编辑。然后,这些编辑由注意力调节扩散编辑器执行,利用微调模型执行对象的添加、删除、替换和调整。通过大量实验,我们证明我们的框架在编辑精度和场景美学方面明显优于现有的图像编辑方法。我们的代码见 https://bestzzhang.github.io/SGEdit。
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SGEdit: Bridging LLM with Text2Image Generative Model for Scene Graph-based Image Editing
Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and flexibility. Leveraging this benefit, we introduce a new framework that integrates large language model (LLM) with Text2Image generative model for scene graph-based image editing. This integration enables precise modifications at the object level and creative recomposition of scenes without compromising overall image integrity. Our approach involves two primary stages: 1) Utilizing a LLM-driven scene parser, we construct an image's scene graph, capturing key objects and their interrelationships, as well as parsing fine-grained attributes such as object masks and descriptions. These annotations facilitate concept learning with a fine-tuned diffusion model, representing each object with an optimized token and detailed description prompt. 2) During the image editing phase, a LLM editing controller guides the edits towards specific areas. These edits are then implemented by an attention-modulated diffusion editor, utilizing the fine-tuned model to perform object additions, deletions, replacements, and adjustments. Through extensive experiments, we demonstrate that our framework significantly outperforms existing image editing methods in terms of editing precision and scene aesthetics. Our code is available at https://bestzzhang.github.io/SGEdit.
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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