{"title":"雾中计算鬼影成像演示","authors":"Huakang Lin, Chunling Luo","doi":"10.1016/j.optlastec.2024.112075","DOIUrl":null,"url":null,"abstract":"<div><div>Imaging through fog is an active and challenging topic in the fields of optical imaging and image processing. Ghost imaging (GI), as an indirect optical imaging technique, can acquire clear images of unknown objects hidden in some hostile environments, such as underwater, turbulence, and scattering media. Here the computational ghost imaging (CGI) technique is employed to retrieve images of objects hidden in a foggy environment. Based on the extended Huygens-Fresnel principle, the imaging formula for the CGI system through fog is developed with a Lorentz shaped incoherent source. The fog model is established by combining atmospheric turbulence and atmospheric scattering. Two objects with different slit widths are applied in the numerical examples and the effects of the propagation distance, turbulence strength, and scattering particle concentration are analyzed in detail. The results show that the quality of retrieved images is hardly degraded in the CGI system through fog under short-distance conditions. While the effect of fog on imaging quality becomes more pronounced as the distance increases. To improve the quality of the CGI system through fog, the Lorentz shaped incoherent source is effectively employed to obtain better ghost images than the widely used Gaussian source, especially in long-distance conditions. Thus the work is very useful for promoting CGI real applications, such as marine navigation, road transportation safety, and remote sensing imaging.</div></div>","PeriodicalId":19511,"journal":{"name":"Optics and Laser Technology","volume":"182 ","pages":"Article 112075"},"PeriodicalIF":4.6000,"publicationDate":"2024-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Demonstration of computational ghost imaging through fog\",\"authors\":\"Huakang Lin, Chunling Luo\",\"doi\":\"10.1016/j.optlastec.2024.112075\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Imaging through fog is an active and challenging topic in the fields of optical imaging and image processing. Ghost imaging (GI), as an indirect optical imaging technique, can acquire clear images of unknown objects hidden in some hostile environments, such as underwater, turbulence, and scattering media. Here the computational ghost imaging (CGI) technique is employed to retrieve images of objects hidden in a foggy environment. Based on the extended Huygens-Fresnel principle, the imaging formula for the CGI system through fog is developed with a Lorentz shaped incoherent source. The fog model is established by combining atmospheric turbulence and atmospheric scattering. Two objects with different slit widths are applied in the numerical examples and the effects of the propagation distance, turbulence strength, and scattering particle concentration are analyzed in detail. The results show that the quality of retrieved images is hardly degraded in the CGI system through fog under short-distance conditions. While the effect of fog on imaging quality becomes more pronounced as the distance increases. To improve the quality of the CGI system through fog, the Lorentz shaped incoherent source is effectively employed to obtain better ghost images than the widely used Gaussian source, especially in long-distance conditions. Thus the work is very useful for promoting CGI real applications, such as marine navigation, road transportation safety, and remote sensing imaging.</div></div>\",\"PeriodicalId\":19511,\"journal\":{\"name\":\"Optics and Laser Technology\",\"volume\":\"182 \",\"pages\":\"Article 112075\"},\"PeriodicalIF\":4.6000,\"publicationDate\":\"2024-11-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Optics and Laser Technology\",\"FirstCategoryId\":\"101\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0030399224015330\",\"RegionNum\":2,\"RegionCategory\":\"物理与天体物理\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"OPTICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Optics and Laser Technology","FirstCategoryId":"101","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0030399224015330","RegionNum":2,"RegionCategory":"物理与天体物理","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"OPTICS","Score":null,"Total":0}
Demonstration of computational ghost imaging through fog
Imaging through fog is an active and challenging topic in the fields of optical imaging and image processing. Ghost imaging (GI), as an indirect optical imaging technique, can acquire clear images of unknown objects hidden in some hostile environments, such as underwater, turbulence, and scattering media. Here the computational ghost imaging (CGI) technique is employed to retrieve images of objects hidden in a foggy environment. Based on the extended Huygens-Fresnel principle, the imaging formula for the CGI system through fog is developed with a Lorentz shaped incoherent source. The fog model is established by combining atmospheric turbulence and atmospheric scattering. Two objects with different slit widths are applied in the numerical examples and the effects of the propagation distance, turbulence strength, and scattering particle concentration are analyzed in detail. The results show that the quality of retrieved images is hardly degraded in the CGI system through fog under short-distance conditions. While the effect of fog on imaging quality becomes more pronounced as the distance increases. To improve the quality of the CGI system through fog, the Lorentz shaped incoherent source is effectively employed to obtain better ghost images than the widely used Gaussian source, especially in long-distance conditions. Thus the work is very useful for promoting CGI real applications, such as marine navigation, road transportation safety, and remote sensing imaging.
期刊介绍:
Optics & Laser Technology aims to provide a vehicle for the publication of a broad range of high quality research and review papers in those fields of scientific and engineering research appertaining to the development and application of the technology of optics and lasers. Papers describing original work in these areas are submitted to rigorous refereeing prior to acceptance for publication.
The scope of Optics & Laser Technology encompasses, but is not restricted to, the following areas:
•development in all types of lasers
•developments in optoelectronic devices and photonics
•developments in new photonics and optical concepts
•developments in conventional optics, optical instruments and components
•techniques of optical metrology, including interferometry and optical fibre sensors
•LIDAR and other non-contact optical measurement techniques, including optical methods in heat and fluid flow
•applications of lasers to materials processing, optical NDT display (including holography) and optical communication
•research and development in the field of laser safety including studies of hazards resulting from the applications of lasers (laser safety, hazards of laser fume)
•developments in optical computing and optical information processing
•developments in new optical materials
•developments in new optical characterization methods and techniques
•developments in quantum optics
•developments in light assisted micro and nanofabrication methods and techniques
•developments in nanophotonics and biophotonics
•developments in imaging processing and systems