法学硕士教育规划项目的高质量生成方法

IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS IEEE Transactions on Learning Technologies Pub Date : 2024-11-15 DOI:10.1109/TLT.2024.3499751
Tian Song;Hang Zhang;Yijia Xiao
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引用次数: 0

摘要

高质量的教育编程项目在教学中是至关重要的。然而,由于讲师的经验和背景的人为限制,难以有效地开展这些项目。最近流行的大型语言模型(llm)在教育领域得到了大量的应用,但人们仍然担心,在处理复杂的需求时,输出可能不可靠。在本研究中,我们设计了一个定制化的基于角色的代理(CRBA),它可以配置不同的角色,专攻特定的专业领域,使LLM产生更高的专业化内容。提出了一种多crba迭代体系结构来生成多步骤项目,其中crba自动批评和优化LLM的中间输出以提高质量。我们提出了三个方面的十个评估指标,通过专家评分来评估项目质量。此外,我们对60名编程课程的本科生进行了A/B测试,并通过问卷收集他们的反馈。根据学生的评分结果,llm生成的项目在项目描述、学习步骤设置、对学生的帮助和整体项目质量方面与人工项目表现相当。本研究有效地将LLM整合到教学场景中,提高了为讲师创建高质量和实用的编程练习的效率。
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A High-Quality Generation Approach for Educational Programming Projects Using LLM
High-quality programming projects for education are critically required in teaching. However, it is hard to develop those projects efficiently and artificially constrained by the lecturers' experience and background. The recent popularity of large language models (LLMs) has led to a great number of applications in the field of education, but concerns persist that the output might be unreliable when dealing with intricate requirements. In this study, we design a customized role-based agent (CRBA), which can be configured for different roles specializing in specific areas of expertise, making the LLM yield content of higher specialization. An iterative architecture of multi-CRBAs is proposed to generate multistep projects, where CRBAs automatically criticize and optimize the LLM's intermediate outputs to enhance quality. We propose ten evaluation metrics across three aspects to assess project quality through expert grading. Further, we conduct an A/B test among 60 undergraduate students in a programming course and collect their feedback through a questionnaire. According to the students' rating results, the LLM-generated projects have comparable performance to man-made ones in terms of project description, learning step setting, assistance to students, and overall project quality. This study effectively integrates LLM into educational scenarios and enhances the efficiency of creating high-quality and practical programming exercises for lecturers.
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来源期刊
IEEE Transactions on Learning Technologies
IEEE Transactions on Learning Technologies COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
7.50
自引率
5.40%
发文量
82
审稿时长
>12 weeks
期刊介绍: The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects.
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