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Design and Implementation Framework of Game Activity Generators for Declarative Knowledge Training 面向陈述性知识训练的游戏活动生成器设计与实现框架
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-12-19 DOI: 10.1109/TLT.2025.3646366
Bérénice Lemoine;Pierre Laforcade;Sébastien George
The long- and short-term memorization of declarative knowledge (DK) requires repetition, which can quickly lead to boredom for learners. Serious games are often developed to support this training by offering a better motivational vector. However, a key design challenge is providing learners with experiences that are consistently varied and adapted. Generating adapted activities automatically is a technique that is little discussed in the field of technology-enhanced learning. This work addresses the challenge of designing generators for adapted and varied activities within serious games dedicated to DK training. The core contribution is the proposal of a comprehensive software framework aimed at facilitating the design and implementation of these generators. This framework is built upon the theories and practices of model-driven engineering (MDE), utilizing models and metamodels to ensure formal specification, abstraction, and reusability. The framework is designed to be extensible to different didactic domains. It enables the production of training activities that are simultaneously varied and adapted, considering adaptation from both the educational perspective (learner's level and progress within a training path defined by teachers) and the gaming perspective (player's preferences about gameplay). The activities produced by generators developed using this framework take the form of Roguelite-oriented dungeon levels, a genre chosen because its inherent procedural generation provides the necessary variety, repetition, and progression characteristics for DK acquisition. This article presents the framework, including its conceptual models and its MDE-based software infrastructure. We demonstrate its ability to express different didactic domains through its application to distinct educational contexts. Finally, this article details the evaluation from an engineering point of view, including the use of automated system tests to verify that the generated activities satisfy the properties of adaptation and variety.
陈述性知识的长期和短期记忆都需要重复,这很快就会导致学习者感到厌倦。严肃游戏通常通过提供更好的激励向量来支持这种训练。然而,一个关键的设计挑战是为学习者提供不断变化和适应的体验。自动生成适应的活动是一种在技术增强学习领域很少讨论的技术。这项工作解决了为专门用于DK培训的严肃游戏中的适应和各种活动设计生成器的挑战。核心贡献是提出了一个全面的软件框架,旨在促进这些生成器的设计和实现。这个框架建立在模型驱动工程(MDE)的理论和实践之上,利用模型和元模型来确保正式的规范、抽象和可重用性。该框架被设计为可扩展到不同的教学领域。它使培训活动同时具有多样性和适应性,从教育角度(学习者在教师定义的培训路径中的水平和进展)和游戏角度(玩家对游戏玩法的偏好)考虑适应性。使用这一框架开发的生成器所产生的活动以roguelite为导向的地下城关卡的形式出现,之所以选择这一类型是因为其固有的程序生成为获取DK提供了必要的多样性、重复性和进程特征。本文介绍了该框架,包括其概念模型和基于mde的软件基础结构。我们通过将其应用于不同的教育环境来展示其表达不同教学领域的能力。最后,本文从工程的角度详细介绍了评估,包括使用自动化系统测试来验证生成的活动是否满足适应性和多样性的特性。
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引用次数: 0
Guest Editorial: Special Issue Intelligence Augmentation and the Future of Education: Transforming Learning Landscapes Across Modalities and Lifecycles 特刊:智力增强和教育的未来:跨模式和生命周期改变学习景观
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-12-02 DOI: 10.1109/TLT.2025.3639317
Marco Zappatore;Minjuan Wang;Chris Dede;Xuefan Li
The modern educational landscape is frequently crossed and sometimes even deeply reshaped by novel digital technologies, which promise to disclose new paths for teaching, learning, and research. Among a significant number of engaging approaches, the concept of intelligence augmentation (IA) is emerging as one of the most transformative since it involves a complementary partnership between human and artificial intelligence (AI) [1]. The aim is as ambitious as intriguing, since human intelligence’s strengths (e.g., judgment, ethics, and practical knowledge) can be relevantly boosted when augmented with the tasks that AI typically excels at (e.g., computation, prediction, and data-driven analysis) [1].
现代教育格局经常被新的数字技术所交叉,有时甚至被深刻地重塑,这些技术有望为教学、学习和研究揭示新的途径。在众多引人入胜的方法中,智能增强(IA)的概念正在成为最具变革性的方法之一,因为它涉及人类和人工智能(AI)之间的互补伙伴关系。这个目标既雄心勃勃又引人入胜,因为人类智能的优势(例如,判断、道德和实践知识)可以在与人工智能通常擅长的任务(例如,计算、预测和数据驱动分析)相结合时得到相应的提升。
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引用次数: 0
AI-Driven Learning Analytics for Applied Behavior Analysis Therapy 应用行为分析治疗的ai驱动学习分析
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-27 DOI: 10.1109/TLT.2025.3637864
Chun Man Victor Wong;Yen Na Yum;Rosanna Yuen-Yan Chan
Applied behavior analysis (ABA) therapy is a widely used intervention for students with special education needs (SENs), particularly those with autism spectrum disorder and co-occurring intellectual disabilities. However, despite its proven effectiveness, the integration of artificial intelligence (AI) and learning analytics (LA) in ABA therapy remains largely underexplored. This study examines the impact of an AI-driven LA system on prediction performance, intervention effectiveness for SEN students, and support for therapists and teachers. The system collects and analyzes physiological, environmental, and behavioral data in real time to generate personalized intervention recommendations. A total of 33 students and 26 therapists/teachers from special schools and therapy centers in Hong Kong participated in an eight-week ABA intervention, followed by a postevaluation session. The study assessed predictive accuracy, student learning outcomes, and educator perceptions using empirical data and qualitative feedback. Results indicate that the system achieved a predictive accuracy of 88.83% and a precision of 86.64% in forecasting learning outcomes, with statistically significant student performance improvement (medium effect size). Educators reported that the system’s AI-driven recommendations enhanced their ability to develop individualized student profiles and intervention strategies. While the system did not replace traditional ABA methodologies, it improved decision making by providing actionable insights through multimodal data integration. As of today, our system has been used by over 1000 students with SENs in Hong Kong, Singapore, and Canada, demonstrating the real-world impact of AI-driven LA.
应用行为分析(ABA)治疗是一种广泛应用于有特殊教育需要的学生的干预方法,特别是对那些患有自闭症谱系障碍和并发智力障碍的学生。然而,尽管已证明其有效性,但人工智能(AI)和学习分析(LA)在ABA治疗中的整合在很大程度上仍未得到充分探索。本研究考察了人工智能驱动的LA系统对特殊教育学生的预测表现、干预效果以及对治疗师和教师的支持的影响。该系统实时收集和分析生理、环境和行为数据,以生成个性化的干预建议。来自香港特殊学校和治疗中心的33名学生和26名治疗师/教师参加了为期8周的ABA干预,随后进行了后评估。该研究利用经验数据和定性反馈评估了预测的准确性、学生的学习成果和教育者的看法。结果表明,该系统对学习结果的预测准确率为88.83%,预测精度为86.64%,学生成绩有统计学意义上的显著提高(中等效应量)。教育工作者报告说,该系统的人工智能驱动的建议提高了他们制定个性化学生档案和干预策略的能力。虽然该系统没有取代传统的ABA方法,但它通过多模式数据集成提供可操作的见解,从而改进了决策制定。截至今天,我们的系统已被香港、新加坡和加拿大的1000多名SENs学生使用,展示了人工智能驱动的LA在现实世界中的影响。
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引用次数: 0
Enhancing Self-Regulated Learning Using Generative AI: Development and Evaluation of SRLMentor 利用生成式人工智能增强自我调节学习:SRLMentor的开发与评价
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-18 DOI: 10.1109/TLT.2025.3634216
Sikai Wang;Xinyi Luo;Khe Foon Hew
Effective self-regulation is crucial for student success; however, many students struggle with it, especially during online activities, leading to disengagement. Existing methods to boost self-regulated learning (SRL) skills, such as writing self-reflective reports and using prompts in video lectures, lack timely personalized feedback and can be labor intensive. This study implemented the Self-Regulated Learning AI Mentor (SRLMentor), a system designed to support students’ SRL skills, including goal-setting, planning, help seeking, and reflection. SRLMentor comprises three integrated modules to provide timely customized SRL feedback to each student. The first module features an SRL knowledge base that stores user chat records and relevant memory-driven adaptive SRL prompts, addressing a significant limitation of large language models—inability to store new experiences in long-term memory during a dialogue. The second module incorporates a retrieval augmented generation (RAG) component to reduce content hallucinations, ensuring that students receive accurate information. The third module provides in-context learning examples that instruct the AI-based chatbot system to produce relevant SRL responses. We evaluated SRLMentor in an eight-session course with 25 students. Our assessment focused on RAG's performance in terms of factual consistency, answer correctness, and semantic similarity; accuracy of SRLMentor's detection of students’ goals and plans compared to human coders; quality of SRLMentor's feedback; and students’ perceptions of the system's usefulness. The results revealed that RAG enhanced factual, correctness, and semantic accuracy of responses. In addition, SRLMentor's assessments of students’ goals and plans closely matched those of human coders. The cluster analysis revealed that students who engaged more with SRLMentor exhibited greater improvement in SRL skills and course knowledge compared to those who engaged less frequently with the system.
有效的自我调节对学生的成功至关重要;然而,许多学生都很难做到这一点,尤其是在网上活动时,这导致了他们的脱离。现有的提高自我调节学习(SRL)技能的方法,如写自我反思报告和在视频讲座中使用提示,缺乏及时的个性化反馈,可能是劳动密集型的。本研究实施了自我调节学习人工智能导师(SRLMentor),该系统旨在支持学生的自我调节学习技能,包括目标设定、计划、寻求帮助和反思。SRLMentor包括三个集成模块,为每个学生提供及时定制的SRL反馈。第一个模块的特点是一个SRL知识库,它存储用户聊天记录和相关的内存驱动的自适应SRL提示,解决了大型语言模型的一个重要限制——无法在对话期间将新的经验存储在长期记忆中。第二个模块包含检索增强生成(RAG)组件,以减少内容幻觉,确保学生获得准确的信息。第三个模块提供了上下文学习示例,指导基于ai的聊天机器人系统生成相关的SRL响应。我们对SRLMentor进行了8节课25名学生的评估。我们的评估侧重于RAG在事实一致性、答案正确性和语义相似性方面的表现;与人类编码员相比,SRLMentor对学生目标和计划的检测准确性;SRLMentor反馈的质量;以及学生对教育系统有用性的看法。结果表明,RAG提高了回答的事实性、正确性和语义准确性。此外,SRLMentor对学生目标和计划的评估与人类程序员的评估非常吻合。聚类分析显示,与那些较少使用系统的学生相比,使用SRLMentor的学生在SRL技能和课程知识方面表现出更大的进步。
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引用次数: 0
Benchmarking In-Context Learning Strategies of Large Language Models for Math Reasoning Tasks 数学推理任务中大型语言模型情境学习策略的基准测试
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-14 DOI: 10.1109/TLT.2025.3630117
Yao Rong;Kathrin Seßler;Emek Gözlüklü;Enkelejda Kasneci
The use of large language models (LLMs) in mathematical reasoning has become a cornerstone of related research, demonstrating the intelligence of these models and enabling potential practical applications through their advanced performance, such as in educational settings. Despite the variety of datasets and in-context learning algorithms designed to improve the ability of LLMs to automate mathematical problem solving, the lack of comprehensive benchmarking across different datasets makes it difficult to determine which in-context algorithms are effective, efficient, and suitable for specific educational applications. In this project, we present a benchmark that fairly compares seven state-of-the-art in-context learning algorithms for mathematical problem solving across five widely used mathematical datasets on four powerful foundation models. Beyond accuracy, we explore the tradeoff between efficiency and performance, highlighting the practical applications of LLMs for mathematical reasoning. Our results indicate that larger foundation models, such as GPT-4o and LLaMA 3-70B, can solve mathematical reasoning independently from the concrete prompting strategy, while for smaller models, the in-context learning approach significantly influences the performance. Moreover, the optimal prompt depends on the chosen foundation model. We open source our benchmark code to support the integration of additional models in future research.
在数学推理中使用大型语言模型(llm)已经成为相关研究的基石,展示了这些模型的智能,并通过其先进的性能实现了潜在的实际应用,例如在教育环境中。尽管有各种各样的数据集和上下文学习算法,旨在提高法学硕士自动化数学问题解决的能力,但缺乏跨不同数据集的全面基准,因此很难确定哪种上下文学习算法是有效的,高效的,适合特定的教育应用。在本项目中,我们提出了一个基准,在四个强大的基础模型上,对五个广泛使用的数学数据集上七种最先进的上下文学习算法进行了比较。除了准确性之外,我们还探讨了效率和性能之间的权衡,重点介绍了法学硕士在数学推理方面的实际应用。我们的研究结果表明,大型基础模型,如gpt - 40和LLaMA 3-70B,可以独立于混凝土提示策略解决数学推理,而对于较小的模型,上下文学习方法显著影响性能。此外,最优提示取决于所选择的基础模型。我们开放基准代码的源代码,以便在未来的研究中支持其他模型的集成。
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引用次数: 0
Process Mining Insights From a Student-Generated Questions Tool: Lower Workload and Higher Perceived Usefulness Improve the Learning Process 从学生生成的问题工具中挖掘见解的过程:更低的工作量和更高的感知有用性改善学习过程
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-10 DOI: 10.1109/TLT.2025.3630658
César Domínguez;Arturo Jaime;Beatriz Pérez;Ángel Luis Rubio;María Antonia Zapata
Student generated questions (SGQ) is a constructive educational strategy in which students elaborate their own questions about the contents being learned. Research on this learning method has been focused on academic results, but other important aspects have been overlooked. In this work, we present an innovative, online, and collaborative software application to specifically support the SGQ strategy. The traces left on the tool by 221 students organized in teams are analyzed using process mining, in order to obtain insights from the learning process and the collaboration among students. Using a new feature model to identify the key characteristics of the SGQ strategy, we focus on the quality of the generated questions, the collaborative processes among students during question generation, and the alignment of students’ behavior with the instructors’ plan. In addition, the study is enriched by the influence of some cross-cutting parameters: type of subject, academic level of students, number of questions developed by each student, and availability of the questions–answers for self-study. The results obtained suggest that students were able to formulate good-quality questions and were well-suited to the planned task; however a competitive effect between teams was detected. Furthermore, we found that neither the type of subject nor the academic level of the undergraduates significantly influenced the process. In contrast, the volume and perceived usefulness of the questions did influence the studied characteristics, with lower workload and higher usefulness positively impacting the process. The results obtained thanks to the use of educational process mining on an SGQ learning tool offer valuable guidance for future proposals of this successful learning strategy.
学生自创问题(SGQ)是一种建设性的教育策略,学生根据所学内容提出自己的问题。对这种学习方法的研究主要集中在学术成果上,而忽略了其他重要方面。在这项工作中,我们提出了一个创新的、在线的、协作的软件应用程序,专门支持SGQ战略。为了从学习过程和学生之间的合作中获得洞察力,221名学生组成的团队在工具上留下的痕迹被使用过程挖掘进行分析。我们使用一个新的特征模型来确定SGQ策略的关键特征,重点关注生成问题的质量、学生在问题生成过程中的协作过程,以及学生行为与教师计划的一致性。此外,本研究还受到一些交叉参数的影响,这些参数包括:学科类型、学生的学术水平、每个学生提出的问题数量以及可供自学的问题答案的可用性。结果表明,学生能够提出高质量的问题,并且非常适合计划的任务;然而,团队之间的竞争效应被发现。此外,我们发现本科生的学科类型和学术水平对这一过程都没有显著影响。相比之下,问题的数量和感知有用性确实影响研究特征,较低的工作量和较高的有用性对过程产生积极影响。在SGQ学习工具上使用教育过程挖掘所获得的结果,为这种成功的学习策略的未来建议提供了有价值的指导。
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引用次数: 0
CHEST: An Application to Support Teachers in the Use of Linked Open Data for Ubiquitous Learning CHEST:支持教师使用关联开放数据进行泛在学习的应用程序
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-06 DOI: 10.1109/TLT.2025.3629584
Pablo García-Zarza;Guillermo Vega-Gorgojo;Miguel L. Bote-Lorenzo;Vanesa Gallego-Lema;Juan I. Asensio-Pérez;Eduardo Gómez-Sánchez
Ubiquitous learning (u-learning) leverages educational technologies to help students learn anywhere and anytime across multiple physical and virtual spaces. However, u-learning applications face a challenging tradeoff: Should they provide a predefined set of u-learning resources, thus saving time for teachers, but limiting their applicability to a wider range of u-learning situations? Or should they allow teachers to create their own u-learning resources, improving flexibility, but requiring a nonnegligible effort from teachers that typically ends up in learning resources that cannot be reused by other teachers or by other u-learning applications? Cultural Heritage Educational Semantic Tool (CHEST), the application presented in this article, addresses this tradeoff proposing the use (and reuse) of Linked Open Data (LOD) to support teachers in designing u-learning situations in the cultural heritage domain. CHEST hides the complexity of LOD to teachers, thus reducing the effort in creating u-learning situations, while, at the same time, taking advantage of its reusable nature. CHEST allows teachers to create and reuse three types of learning resources in the form of LOD: spatial things, learning tasks, and itineraries (which group the other two types of resources). This article elicits the requirements considered for the development of CHEST, describes its architecture, and presents the results of an evaluation study carried out with a CHEST prototype in the context of a university course involving two teachers and 14 students. The evaluation examines how CHEST supports teachers in the creation and reuse of u-learning resources based on LOD, paying attention to the balance between flexibility and required effort, while it also showcases how CHEST supports the enactment of u-learning situations in an authentic educational context. The study provides valuable insights into the applicability and effectiveness of CHEST within a specific educational context.
泛在学习(u-learning)利用教育技术帮助学生在多个物理和虚拟空间随时随地学习。然而,u-learning应用程序面临着一个具有挑战性的权衡:它们是否应该提供一组预定义的u-learning资源,从而为教师节省时间,但限制它们在更广泛的u-learning情况下的适用性?还是应该允许教师创建自己的u-learning资源,提高灵活性,但需要教师付出不可忽视的努力,而这些努力通常最终会导致学习资源无法被其他教师或其他u-learning应用程序重用?本文中介绍的文化遗产教育语义工具(CHEST)解决了这一权衡,提出使用(和重用)关联开放数据(LOD)来支持教师在文化遗产领域设计u-learning情境。CHEST向教师隐藏了LOD的复杂性,从而减少了创建u-learning情境的工作量,同时利用了其可重用的特性。CHEST允许教师以LOD的形式创建和重用三种类型的学习资源:空间事物、学习任务和行程(将其他两种类型的资源分组)。本文引出了开发CHEST所考虑的需求,描述了它的体系结构,并展示了在涉及两名教师和14名学生的大学课程背景下使用CHEST原型进行的评估研究的结果。评估考察了基于LOD的CHEST如何支持教师创建和重用u-learning资源,关注灵活性和所需努力之间的平衡,同时也展示了CHEST如何支持在真实的教育环境中制定u-learning情境。该研究对CHEST在特定教育环境中的适用性和有效性提供了有价值的见解。
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引用次数: 0
KnowSTU: Diagnosing Students’ Problem Behaviors Using Fine-Tuned LLM and RAG KnowSTU:使用微调LLM和RAG诊断学生的问题行为
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-10-24 DOI: 10.1109/TLT.2025.3625146
Penghe Chen;Zhilin Fan;Yu Lu
Students’ problem behaviors, which deviate from established school norms, can undermine both their well-being and academic achievement. Effectively addressing such behaviors often requires interdisciplinary expertise that extends beyond the typical scope of teachers’ professional knowledge. To bridge this gap, we propose KnowSTU, an intelligent assistant powered by large language models (LLMs) to support the diagnosis of students’ problem behaviors. KnowSTU integrates domain-specific LLM fine-tuning with retrieval-augmented generation (RAG) to enhance diagnostic accuracy and deliver actionable educational strategies. Specifically, we construct a theoretical framework for problem behavior diagnosis to guide system design and dataset development, compile a multiturn dialogue dataset of real-world annotated cases, fine-tune a domain-adapted LLM using the quantized low-rank adaptation method to enable context-aware diagnostic conversations, and incorporate an RAG framework to improve contextual relevance and response specificity. Experimental results demonstrate that KnowSTU consistently outperforms baseline LLMs across multiple technical and educational evaluation metrics, confirming its diagnostic effectiveness and practical utility. Moreover, findings from a teacher study reveal strong user acceptance, underscoring the system’s feasibility and educational value in supporting problem behavior diagnosis in classroom contexts.
学生的问题行为,偏离既定的学校规范,会损害他们的幸福和学业成绩。有效地解决这些行为往往需要跨学科的专业知识,这超出了教师专业知识的典型范围。为了弥补这一差距,我们提出了KnowSTU,一个由大型语言模型(llm)驱动的智能助手,以支持学生问题行为的诊断。KnowSTU将特定领域的LLM微调与检索增强生成(RAG)集成在一起,以提高诊断准确性并提供可操作的教育策略。具体而言,我们构建了一个问题行为诊断的理论框架,以指导系统设计和数据集开发;编译了一个真实世界注释案例的多回合对话数据集;使用量化低秩自适应方法对领域适应的LLM进行微调,以实现上下文感知的诊断对话;并纳入RAG框架,以提高上下文相关性和响应特异性。实验结果表明,KnowSTU在多个技术和教育评估指标上始终优于基线llm,证实了其诊断有效性和实用性。此外,一项教师研究的结果显示,用户接受度很高,强调了该系统在课堂环境中支持问题行为诊断的可行性和教育价值。
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引用次数: 0
Building Compliant Pocket Labs With IEEE STD 1876-2019: A Step Forward 使用IEEE STD 1876-2019构建兼容的口袋实验室:向前迈进了一步
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-10-20 DOI: 10.1109/TLT.2025.3624024
Ricardo Martin Fernandez;Felix Garcia Loro;Elio Sancristóbal;Miguel Rodriguez-Artacho;Hamadou Saliah-Hassane;Manuel Castro
The adoption of standards plays a decisive role in achieving interoperability in educational technology. Remote laboratories have already proven their value in engineering education, but the variety of isolated solutions limits the consolidation of a shared framework. This article explores how pocket labs—decentralized low-cost remote laboratories—can be aligned with the IEEE 1876-2019 standard and outlines a roadmap for their integration into the Lab as a Service and Learning Object layers defined by the standard. Using a case study based on accessible hardware, we show that it is possible to create compliant laboratories while remaining adaptable to contexts where traditional infrastructures are not available. Beyond the technical alignment, the study examines how pocket labs can enrich learning by supporting experimental practice and teamwork by means of a comparison with initiatives such as LabsLand and WebLab-Deusto and illustrates both shared challenges and specific advantages of this approach, and how they tackle the compliance requirements of the standard.
标准的采用对实现教育技术的互操作性起着决定性的作用。远程实验室已经证明了它们在工程教育中的价值,但是各种孤立的解决方案限制了共享框架的巩固。本文探讨了袖珍实验室(分散的低成本远程实验室)如何与IEEE 1876-2019标准保持一致,并概述了将其集成到标准定义的实验室即服务层和学习对象层的路线图。通过使用基于可访问硬件的案例研究,我们展示了创建兼容的实验室同时保持对传统基础设施不可用的环境的适应性是可能的。除了技术一致性之外,本研究还通过与LabsLand和WebLab-Deusto等计划的比较,探讨了口袋实验室如何通过支持实验实践和团队合作来丰富学习,并说明了这种方法的共同挑战和特定优势,以及它们如何解决标准的遵从性要求。
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引用次数: 0
Future Changes in Teachers’ Professional Roles Under the Impact of Artificial Intelligence: A Study in English as a Foreign Language Education 人工智能影响下教师专业角色的未来变化——以对外英语教育为例
IF 4.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-10-20 DOI: 10.1109/TLT.2025.3624050
Lihang Guan;Yue Zhang;Mingyue Michelle Gu
Generative artificial intelligence (GenAI) has demonstrated its benefits for students learning English as a foreign language (EFL). However, this does not mean that teachers are obsolete when artificial intelligence in education (AIED) is employed. Grounded in self-determination theory and the holistic integration approach, this study explored the significance of human agency in AIED to measure three learning outcomes: students’ intrinsic motivation, classroom anxiety, and willingness to communicate in EFL classes. Its findings suggest that students who received human-centered teacher–student–GenAI collaboration developed better in all three areas than those who only had student–GenAI interactions. Moreover, the holistic integration approach promoted teacher immediacy and teacher–student rapport that supported students’ development. In a climate where an instrumentalist view of education is prevalent and digital devices are commonly banned, this study interpreted the changing roles of EFL teachers under AIED systems, suggesting ways that students can benefit from both technological advancements and human agency in education.
生成式人工智能(GenAI)已经证明了它对学生学习英语作为外语(EFL)的好处。然而,这并不意味着当人工智能应用于教育(AIED)时,教师就过时了。本研究以自我决定理论和整体整合方法为基础,探讨人的能动性在辅助教学中的重要性,以衡量学生在英语课堂上的内在动机、课堂焦虑和交流意愿。研究结果表明,接受以人为本的师生- genai合作的学生在这三个领域的发展都比那些只有学生- genai互动的学生更好。此外,整体整合方法促进了教师的即时性和师生关系,支持了学生的发展。在工具主义教育观盛行、数字设备普遍被禁止的环境下,本研究解释了AIED系统下英语教师角色的变化,提出了学生可以从技术进步和教育中的人类机构中受益的方法。
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引用次数: 0
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IEEE Transactions on Learning Technologies
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