影响瑞士疼痛管理的虚拟现实工具采用和潜在报销的因素:定性案例研究。

IF 2.6 Q2 HEALTH CARE SCIENCES & SERVICES JMIR Human Factors Pub Date : 2024-12-04 DOI:10.2196/59073
Josefine Lurtz, Thomas C Sauter, Christine Jacob
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引用次数: 0

摘要

背景:疼痛及其适当的治疗是医院和急诊科(ed)的一个问题。一种虚拟现实(VR)工具可以作为普通药物镇痛药的有价值的补充。虽然以前的研究可以证明其有效性,但这并不能保证在急诊科的临床应用。目的:本研究的主要目的是调查哪些因素影响了瑞士大学医院急诊科采用VR工具进行疼痛管理和潜在的报销。方法:采用深度半结构化访谈法对11名参与者进行关键信息者访谈,这些参与者反映了所有相关利益相关者群体的观点,包括医生、护士、患者、卫生技术提供者以及医疗保险和报销专家。对访谈进行记录和转录,并使用主题分析和紧急主题的叙事综合对提取的数据进行系统分析。采用电子健康的综合框架能够对该主题进行系统调查,并有助于确定哪些采用因素被视为促进因素或障碍因素,或者与本研究的工具主题不特别相关。结果:参与者认为三个关键的促进因素是:(1)组织环境;(2)变化的张力、易用性和可演示性;(3)员工敬业度。此外,采用的三个主要障碍是:(1)工作量,(2)临床工作流程和习惯的变化,以及(3)报销。结论:本研究得出结论,在本研究的医院主题的急诊科采用VR工具进行疼痛管理,尽管受益于疼痛和工作量管理变化的高度紧张,但高度依赖于各自的组织环境、临床工作人员的参与和报销考虑。虽然量身定制的激励结构和大使角色可能有利于最初的采用,但要推动长期采用,需要改变报销格局并进一步调查对工作流程效率的积极影响。
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Factors Impacting the Adoption and Potential Reimbursement of a Virtual Reality Tool for Pain Management in Switzerland: Qualitative Case Study.

Background: Pain and its adequate treatment are an issue in hospitals and emergency departments (EDs). A virtual reality (VR) tool to manage pain could act as a valuable complement to common pharmaceutical analgesics. While efficacy could be shown in previous studies, this does not assure clinical adoption in EDs.

Objective: The main aim of this study was to investigate which factors affect the adoption and potential reimbursement of a VR tool for pain management in the ED of a Swiss university hospital.

Methods: Key informant interviews were conducted using in-depth semistructured interviews with 11 participants reflecting the perspectives of all the relevant stakeholder groups, including physicians, nurses, patients, health technology providers, and health insurance and reimbursement experts. The interviews were recorded and transcribed, and the extracted data were systematically analyzed using a thematic analysis and narrative synthesis of emergent themes. A consolidated framework for eHealth adoption was used to enable a systematic investigation of the topic and help determine which adoption factors are considered as facilitators or barriers or as not particularly relevant for the tool subject of this study.

Results: According to the participants, the three key facilitators are (1) organizational environment; (2) tension for change, ease of use, and demonstrability; and (3) employee engagement. Further, the three key barriers to adoption are (1) workload, (2) changes in clinical workflow and habit, and (3) reimbursement.

Conclusions: This study concludes that the adoption of a VR tool for pain management in the ED of the hospital subject of this study, although benefiting from a high tension for change in pain and workload management, is highly dependent on the respective organizational environment, engagement of the clinical staff, and reimbursement considerations. While tailored incentive structures and ambassador roles could benefit initial adoption, a change in the reimbursement landscape and further investigation of the positive effects on workflow effectiveness are required to drive long-term adoption.

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来源期刊
JMIR Human Factors
JMIR Human Factors Medicine-Health Informatics
CiteScore
3.40
自引率
3.70%
发文量
123
审稿时长
12 weeks
期刊最新文献
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