基于锐界面浸入边界法的gpu加速流固两相流模型

IF 2.5 3区 工程技术 Journal of Hydrodynamics Pub Date : 2024-11-15 DOI:10.1007/s42241-024-0065-z
Li-ping Ma, Ji-jian Lian, Dong-ming Liu
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引用次数: 0

摘要

采用锐利界面浸入边界法(IBM)建立了图形处理单元(GPU)加速的两相流模型,求解流固相互作用(FSI)。该模型采用基于投影的分步法求解固定交错笛卡尔网格系统中的不可压缩Navier-Stokes方程。采用二阶精度的流体体积法(VOF)对自由表面进行跟踪。为了表示复杂的表面几何形状,使用非结构化三角形网格对结构进行离散化。此外,采用光线追踪方法对流体点和固体点进行分类。引入了一种高阶稳定格式来重建界面处的局部速度。为了验证该模型的准确性和稳定性,研究了防波堤周围的波浪演化、周期波列与运动浮子的相互作用以及三维运动物体与自由表面的相互作用等三个FSI问题。数值计算结果与实验数据吻合较好。此外,我们评估了所提出的基于gpu的模型的计算性能。在三维测试中,基于gpu的模型比基于单核cpu的模型加速了42.29倍。此外,关于每个代码段的时间成本的结果表明,获得更显著的加速度与求解湍流、平流和扩散项有关,而求解压力泊松方程(PPE)节省了最多的时间。此外,网格数对计算效率的影响表明,随着网格数的增加,基于gpu的模型优于基于多核cpu的模型。
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A GPU-accelerated two-phase flow model for fluid-solid interaction using the sharp interface immersed boundary method

A two-phase flow model accelerated by graphical processing unit (GPU) is developed to solve fluid-solid interaction (FSI) using the sharp-interface immersed boundary method (IBM). This model solves the incompressible Navier-Stokes equations using the projection-based fractional step method in a fixed staggered Cartesian grid system. A volume of fluid (VOF) method with second-order accuracy is employed to trace the free surface. To represent the intricate surface geometry, the structure is discretized using the unstructured triangle mesh. Additionally, a ray tracing method is employed to classify fluid and solid points. A high-order stable scheme has been introduced to reconstruct the local velocity at interface points. Three FSI problems, including wave evolution around a breakwater, interaction between a periodic wave train and a moving float, and a 3-D moving object interacting with the free surface, were investigated to validate the accuracy and stability of the proposed model. The numerical results are in good agreement with the experimental data. Additionally, we evaluated the computational performance of the proposed GPU-based model. The GPU-based model achieved a 42.29 times speedup compared with the single-core CPU-based model in the three-dimension test. Additionally, the results regarding the time cost of each code section indicate that achieving more significant acceleration is associated with solving the turbulence, advection, and diffusion terms, while solving the pressure Poisson equation (PPE) saves the most time. Furthermore, the impact of grid number on computational efficiency indicates that as the number of grids increases, the GPU-based model outperforms the multi-core CPU-based model.

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来源期刊
自引率
12.00%
发文量
2374
审稿时长
4.6 months
期刊介绍: Journal of Hydrodynamics is devoted to the publication of original theoretical, computational and experimental contributions to the all aspects of hydrodynamics. It covers advances in the naval architecture and ocean engineering, marine and ocean engineering, environmental engineering, water conservancy and hydropower engineering, energy exploration, chemical engineering, biological and biomedical engineering etc.
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