睡前使用电子和数字设备对伊拉克年轻人睡眠充足的影响

A. Noaman
{"title":"睡前使用电子和数字设备对伊拉克年轻人睡眠充足的影响","authors":"A. Noaman","doi":"10.18502/jchr.v11i3.10865","DOIUrl":null,"url":null,"abstract":"Introduction: Young people often rely on electronic and digital media devices to accomplish many of their daily tasks, which may interfere with their daily physical activities. This study aims to find out the relationship between the use of electronic and digital devices before bedtime and sleep sufficiency among Iraqi young people. \nMethods: This was an analytical, cross-sectional study that was conducted on 383 young adults aged 18-25 years attending in Al-Tahrir Primary Health Care Center for immunization through purposive sampling technique from   September 15, 2019 to January 10, 2020. The tool was a researcher- made questionnaire. The SPSS 20 was used for statistical analysis, where the t-test was used to find a possible relationship between the variables. The descriptive statistics included percent, means and standard deviations, independent sample T-test was used to find a possible relationship between the variables. All statistical analysis was conducted in SPSS software version 20 with considering significant level of 5%. \nResults: Mean (SD) use of electronic or digital devices at night in terms of watching television, using play station, using computer, using cell phone for gaming, and using mobile for the Internet [2.8 (3.48), 1.20 (2.0), 2.13  (3.16), 5.37 (5.0) and 10.90 (6.08)] respectively. As a result, there was a significant difference regarding the use of the cell phone for games (P-value= 0.011) and for social media (P-value= 0.000). The mean use of cell phone per night was statistically higher (20.38 minutes) than those who reported having sufficient hours of sleep (10.38 minutes) (P- value=0.040). The study also observed that the mean number of cell phone calls (5.16) was statistically associated with inadequate sleep hours per night (P-value=0.022). \nConclusions: This study found that most participants reported adequate sleep hours after electronic or digital devices were turned off. This is because the increase in the mean number of calls and the minutes during calls before going to sleep was significantly associated with a lack of sleep.","PeriodicalId":15521,"journal":{"name":"Journal of Community Health Research","volume":"1 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"The Impact of the Use of Electronic and Digital Devices before Bedtime on Sleep Sufficiency among Iraqi Young People\",\"authors\":\"A. Noaman\",\"doi\":\"10.18502/jchr.v11i3.10865\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Introduction: Young people often rely on electronic and digital media devices to accomplish many of their daily tasks, which may interfere with their daily physical activities. This study aims to find out the relationship between the use of electronic and digital devices before bedtime and sleep sufficiency among Iraqi young people. \\nMethods: This was an analytical, cross-sectional study that was conducted on 383 young adults aged 18-25 years attending in Al-Tahrir Primary Health Care Center for immunization through purposive sampling technique from   September 15, 2019 to January 10, 2020. The tool was a researcher- made questionnaire. The SPSS 20 was used for statistical analysis, where the t-test was used to find a possible relationship between the variables. The descriptive statistics included percent, means and standard deviations, independent sample T-test was used to find a possible relationship between the variables. All statistical analysis was conducted in SPSS software version 20 with considering significant level of 5%. \\nResults: Mean (SD) use of electronic or digital devices at night in terms of watching television, using play station, using computer, using cell phone for gaming, and using mobile for the Internet [2.8 (3.48), 1.20 (2.0), 2.13  (3.16), 5.37 (5.0) and 10.90 (6.08)] respectively. As a result, there was a significant difference regarding the use of the cell phone for games (P-value= 0.011) and for social media (P-value= 0.000). The mean use of cell phone per night was statistically higher (20.38 minutes) than those who reported having sufficient hours of sleep (10.38 minutes) (P- value=0.040). The study also observed that the mean number of cell phone calls (5.16) was statistically associated with inadequate sleep hours per night (P-value=0.022). \\nConclusions: This study found that most participants reported adequate sleep hours after electronic or digital devices were turned off. This is because the increase in the mean number of calls and the minutes during calls before going to sleep was significantly associated with a lack of sleep.\",\"PeriodicalId\":15521,\"journal\":{\"name\":\"Journal of Community Health Research\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Community Health Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.18502/jchr.v11i3.10865\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Community Health Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18502/jchr.v11i3.10865","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

引言:年轻人经常依靠电子和数字媒体设备来完成许多日常任务,这可能会干扰他们的日常体育活动。这项研究旨在了解伊拉克年轻人睡前使用电子和数字设备与睡眠充足之间的关系。方法:这是一项分析性的横断面研究,于2019年9月15日至2020年1月10日通过有针对性的抽样技术,对383名18-25岁的年轻人进行了免疫接种。该工具是一份研究人员制作的问卷。SPSS 20用于统计分析,其中t检验用于发现变量之间的可能关系。描述性统计包括百分比、平均值和标准差,使用独立样本T检验来寻找变量之间的可能关系。所有统计分析均在SPSS软件版本20中进行,考虑显著性水平为5%。结果:在看电视、使用游戏机、使用电脑、使用手机玩游戏和使用手机上网方面,夜间电子或数字设备的平均使用量(SD)分别为[2.8(3.48)、1.20(2.0)、2.13(3.16)、5.37(5.0)和10.90(6.08)]。因此在游戏(P值=0.011)和社交媒体(P值0.000)中使用手机的情况存在显著差异。每晚平均使用手机的时间(20.38分钟)在统计上高于那些报告睡眠时间充足的人(10.38分钟)(P值0.040)。研究还观察到,平均手机通话次数(5.16次)与每晚睡眠时间不足有关(P值=0.022)。结论:这项研究发现,大多数参与者在电子或数字设备关闭后报告睡眠时间充足。这是因为入睡前平均通话次数和通话分钟数的增加与睡眠不足显著相关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
The Impact of the Use of Electronic and Digital Devices before Bedtime on Sleep Sufficiency among Iraqi Young People
Introduction: Young people often rely on electronic and digital media devices to accomplish many of their daily tasks, which may interfere with their daily physical activities. This study aims to find out the relationship between the use of electronic and digital devices before bedtime and sleep sufficiency among Iraqi young people. Methods: This was an analytical, cross-sectional study that was conducted on 383 young adults aged 18-25 years attending in Al-Tahrir Primary Health Care Center for immunization through purposive sampling technique from   September 15, 2019 to January 10, 2020. The tool was a researcher- made questionnaire. The SPSS 20 was used for statistical analysis, where the t-test was used to find a possible relationship between the variables. The descriptive statistics included percent, means and standard deviations, independent sample T-test was used to find a possible relationship between the variables. All statistical analysis was conducted in SPSS software version 20 with considering significant level of 5%. Results: Mean (SD) use of electronic or digital devices at night in terms of watching television, using play station, using computer, using cell phone for gaming, and using mobile for the Internet [2.8 (3.48), 1.20 (2.0), 2.13  (3.16), 5.37 (5.0) and 10.90 (6.08)] respectively. As a result, there was a significant difference regarding the use of the cell phone for games (P-value= 0.011) and for social media (P-value= 0.000). The mean use of cell phone per night was statistically higher (20.38 minutes) than those who reported having sufficient hours of sleep (10.38 minutes) (P- value=0.040). The study also observed that the mean number of cell phone calls (5.16) was statistically associated with inadequate sleep hours per night (P-value=0.022). Conclusions: This study found that most participants reported adequate sleep hours after electronic or digital devices were turned off. This is because the increase in the mean number of calls and the minutes during calls before going to sleep was significantly associated with a lack of sleep.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
39
审稿时长
8 weeks
期刊最新文献
Predictors of the Intention to Perform Preventive Behaviors Against the Occurrence of Breast Cancer Recognizing and Describing the Factors Affecting the Design of the Innovation Ecosystem Model in the Field of Health with an Emphasis on the Role of E-Government Institutionalization of Sports for All in Iranian Families Cross-Cultural Adaptation, Reliability and Validity of the Persian Version of COVID-19 Preventive Measures Questionnaire in Radiation Therapy Center, Yazd, Iran Survival Analysis of Ovarian Cancer Patients in Yazd City, Central part of Iran, 1999-2018
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1