虚拟实验室学习环境:泰国大学基于Metaverse的VLLE

IF 1.6 Q2 EDUCATION, SCIENTIFIC DISCIPLINES International Journal of Engineering Pedagogy Pub Date : 2023-07-06 DOI:10.3991/ijep.v13i5.38565
Pinanta Chatwattana, Pischa Saisong, Kannikar Rojanapasnichwong, Wichittra Khiankhokkruad
{"title":"虚拟实验室学习环境:泰国大学基于Metaverse的VLLE","authors":"Pinanta Chatwattana, Pischa Saisong, Kannikar Rojanapasnichwong, Wichittra Khiankhokkruad","doi":"10.3991/ijep.v13i5.38565","DOIUrl":null,"url":null,"abstract":"The virtual laboratory learning environment on metaverse, or VLLE on metaverse, is a kind of learning media in the virtual world, which can be accessed through a virtual laboratory in the form of metaverse. To enter VLLE on metaverse, users must simulate themselves in the form of 3D avatar, and then they are able to perform any tasks and interact with any objects or surrounding environments therein, which are all virtual images. The study question of this research focuses on the steps and methods related to the development of media for use in VLLE on metaverse and on what design features are satisfactory and would be well accepted by participants. In this study, the researchers have applied concepts and new teaching innovations that correspond to the current situations and can support the learning formats that can be done anywhere and anytime. This practice is believed to promote self-directed learning experiences and other skills while allowing students to evaluate their activities on their own as well. The research results are in line with the researchers’ expectations: it was found that VLLE on metaverse can be used as a public interaction tool through mobile applications for the university population and the general public outside. This is because new technologies have been developed and employed in the media and the existing technologies in such a way that an environment close to the real learning conditions can be produced, which can create a learning society without borders.","PeriodicalId":45481,"journal":{"name":"International Journal of Engineering Pedagogy","volume":null,"pages":null},"PeriodicalIF":1.6000,"publicationDate":"2023-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Virtual Laboratory Learning Environment: VLLE on Metaverse for University in Thailand\",\"authors\":\"Pinanta Chatwattana, Pischa Saisong, Kannikar Rojanapasnichwong, Wichittra Khiankhokkruad\",\"doi\":\"10.3991/ijep.v13i5.38565\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The virtual laboratory learning environment on metaverse, or VLLE on metaverse, is a kind of learning media in the virtual world, which can be accessed through a virtual laboratory in the form of metaverse. To enter VLLE on metaverse, users must simulate themselves in the form of 3D avatar, and then they are able to perform any tasks and interact with any objects or surrounding environments therein, which are all virtual images. The study question of this research focuses on the steps and methods related to the development of media for use in VLLE on metaverse and on what design features are satisfactory and would be well accepted by participants. In this study, the researchers have applied concepts and new teaching innovations that correspond to the current situations and can support the learning formats that can be done anywhere and anytime. This practice is believed to promote self-directed learning experiences and other skills while allowing students to evaluate their activities on their own as well. The research results are in line with the researchers’ expectations: it was found that VLLE on metaverse can be used as a public interaction tool through mobile applications for the university population and the general public outside. This is because new technologies have been developed and employed in the media and the existing technologies in such a way that an environment close to the real learning conditions can be produced, which can create a learning society without borders.\",\"PeriodicalId\":45481,\"journal\":{\"name\":\"International Journal of Engineering Pedagogy\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":1.6000,\"publicationDate\":\"2023-07-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Engineering Pedagogy\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3991/ijep.v13i5.38565\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"EDUCATION, SCIENTIFIC DISCIPLINES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Engineering Pedagogy","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3991/ijep.v13i5.38565","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"EDUCATION, SCIENTIFIC DISCIPLINES","Score":null,"Total":0}
引用次数: 1

摘要

元宇宙上的虚拟实验室学习环境,或称为元宇宙中的VLLE,是虚拟世界中的一种学习媒体,可以通过元宇宙形式的虚拟实验室访问。要在元宇宙上进入VLLE,用户必须以3D化身的形式模拟自己,然后他们才能执行任何任务,并与其中的任何对象或周围环境交互,这些都是虚拟图像。本研究的研究问题集中在元宇宙上VLLE中使用的媒体开发的相关步骤和方法,以及哪些设计特征是令人满意的并会被参与者接受。在这项研究中,研究人员应用了与当前情况相对应的概念和新的教学创新,可以支持随时随地进行的学习模式。这种做法被认为可以促进自主学习体验和其他技能,同时也让学生自己评估自己的活动。研究结果符合研究人员的预期:研究发现,元宇宙上的VLLE可以作为一种公共互动工具,通过移动应用程序面向大学人群和外部公众。这是因为新技术已经在媒体和现有技术中得到开发和应用,从而可以创造一个接近真实学习条件的环境,从而可以创建一个无国界的学习型社会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Virtual Laboratory Learning Environment: VLLE on Metaverse for University in Thailand
The virtual laboratory learning environment on metaverse, or VLLE on metaverse, is a kind of learning media in the virtual world, which can be accessed through a virtual laboratory in the form of metaverse. To enter VLLE on metaverse, users must simulate themselves in the form of 3D avatar, and then they are able to perform any tasks and interact with any objects or surrounding environments therein, which are all virtual images. The study question of this research focuses on the steps and methods related to the development of media for use in VLLE on metaverse and on what design features are satisfactory and would be well accepted by participants. In this study, the researchers have applied concepts and new teaching innovations that correspond to the current situations and can support the learning formats that can be done anywhere and anytime. This practice is believed to promote self-directed learning experiences and other skills while allowing students to evaluate their activities on their own as well. The research results are in line with the researchers’ expectations: it was found that VLLE on metaverse can be used as a public interaction tool through mobile applications for the university population and the general public outside. This is because new technologies have been developed and employed in the media and the existing technologies in such a way that an environment close to the real learning conditions can be produced, which can create a learning society without borders.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
International Journal of Engineering Pedagogy
International Journal of Engineering Pedagogy EDUCATION, SCIENTIFIC DISCIPLINES-
CiteScore
5.50
自引率
35.00%
发文量
42
审稿时长
8 weeks
期刊最新文献
Virtual Laboratory Learning Environment: VLLE on Metaverse for University in Thailand MapReduce Solutions Classification by Their Implementation Implementation of New-Product Creativity through an Engineering Design Process to Foster Engineering Students’ Higher-Order Thinking Skills Contribution of Online Tutoring in Promoting the Quality of Distance Learning for Moroccan Teachers Spatial Strategies Employed by Blind and Low-Vision (BLV) Individuals on the Tactile Mental Cutting Test (TMCT)
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1