社交棋盘游戏中的沟通挑战

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH SIMULATION & GAMING Pub Date : 2023-06-12 DOI:10.1177/10468781231183908
Mike Crabb, Michael J. Heron
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引用次数: 0

摘要

背景基于讨论的交流场景存在于生活的许多方面。这些可以是在社交环境中与朋友的对话,也可以是行业和政府使用的正式咨询流程和焦点小组。然而,对言论的依赖并不容易让那些面临基于沟通的无障碍挑战的人公平公正地参与进来。目的这项工作旨在了解社交棋盘游戏中存在的沟通挑战,这些挑战是如何产生的,以及参与者对这些挑战可能造成的困难的看法。方法我们进行了四次社交游戏会议,以了解讨论的哪些部分可能会导致沟通挑战,以及克服这些挑战的常见技术。结果我们的研究结果强调了在讨论类型的情况下,小组促进和对话节奏对于提高可访问性至关重要。我们的分析确定了四个主题,重点是演讲和演讲、访问策略、观点和立场、权力平衡和对他人的认识。结论棋盘游戏场景中的沟通是一个复杂的领域,它带来了几个跨部门的无障碍挑战。这些挑战可能会影响如何促进群体沟通,节奏和交付如何与群体的整体理解相关,以及无障碍意识如何在发展包容性环境中至关重要。
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Communication Challenges in Social Board Games
Background Discussion-based communication scenarios are present in many aspects of life. These can range from conversations with friends in a social setting to formal consultation processes and focus groups used by industry and government. However, reliance on speech does not easily permit the fair and equitable involvement of people who face communication-based accessibility challenges. Aim This work aimed to understand the communication challenges present within social board games, how these challenges arise, and participants’ perceptions of the difficulties these challenges may cause. Method We conducted four social gameplay sessions to understand what parts of discussion may cause communication challenges and what techniques are commonplace in overcoming these. Results Our results highlight how group facilitation and conversation pacing are essential in promoting accessibility within discussion-type situations. Our analysis identified four themes that focused on speech and delivery, access strategies, viewing and position, balance of power, and awareness of others. Conclusions Communication within board game scenarios is a complex area that creates several intersectional accessibility challenges. These challenges can impact how group communication is facilitated, how pacing and delivery relate to overall group understanding, and how an awareness of accessibility is critical in developing inclusive environments.
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来源期刊
SIMULATION & GAMING
SIMULATION & GAMING EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.30
自引率
5.00%
发文量
35
期刊介绍: Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, research methodology.
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