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引用次数: 1
摘要
本文通过讨论《Dragonlance》系列(游戏邦注:《Advanced Dungeons and Dragons》改编成一系列小说)来探讨类型与特许经营之间的关系。由于这些小说的数量庞大(大约200本),在《AD&D》战役背景中被称为Krynn的小说在叙事、角色、地理位置和历史情境方面远远超过了原始冒险的范围。这些小说的蔓生性质,含蓄地试图详尽地描述克莱恩和那里发生的一切,将使《龙枪》成为普通奇幻史上最长的系列之一。然而,正如我所展示的,《Dragonlance》故事的发展发生在一个背离传统类型幻想的系列背景下。《Dragonlance》的双重起源既是《AD&D》游戏系统中的冒险场景,也是一系列奇幻小说,创造了一种机制感……
From Fantasy to Franchise: DRAGONLANCE and the Privatization of Genre
This essay examines the relationship between genre and franchise though a discussion of the Dragonlance series, a collection of pre-fabricated adventures for Advanced Dungeons and Dragons adapted into a series of novels. Because of the sheer number of these novels (approximately 200), the fiction set in the AD&D campaign setting known as Krynn far surpasses the scope of the original adventures in terms of narrative, character, geographical location, and historical situation. The sprawling nature of the novels, which implicitly seek to be an exhaustive account of Krynn and everything that happens there, would make Dragonlance one of the longest series in the history of generic fantasy. However, as I demonstrate, the development of the Dragonlance narrative takes place in the context of a franchise that turns away from the conventions of genre fantasy. The double origin of Dragonlance as both a setting for adventures in the AD&D game system and as a series of fantasy novels creates both the mechanistic feel...