R. Pacevič, R. Kačianauskas, A. Kačeniauskas, G. Kaklauskas, R. Barauskas
{"title":"基于离散元法的钢筋混凝土配筋快速GPU模拟","authors":"R. Pacevič, R. Kačianauskas, A. Kačeniauskas, G. Kaklauskas, R. Barauskas","doi":"10.24423/AOM.3148","DOIUrl":null,"url":null,"abstract":"The paper presents the development of the GPU-based discrete element method (DEM) code for simulating damage and fracture of cohesive solids with application to reinforced concrete at the scale of reinforcement ribs. The solid volume of concrete and steel is modelled by bonded spherical particles. Very fine discretization, containing more than million particles, is applied to describe the 3D reinforcement bar geometry at the scale of ribs and to investigate cracking behaviour of concrete near the reinforcement bar. The numerical model is validated by using experimental results of the double pull-out test. Influence of the discretization scale to the numerical solution is evaluated by using the reinforcement strain profiles and the cracking patterns. The developed GPU-based DEM algorithm efficiently handles interaction of particles, does not require any atomic operation and allows performing fast damage and fracture simulations with large number of particles. The performance measured on GPU is compared with that attained on different CPUs for varying number of particles. The high value of the Cundall number (particle number multiplied by time steps computed per second) equal to 4.3E+07 is measured on NVIDIA® Tesla™ P100 GPU in the case of 1858560 particles.","PeriodicalId":8280,"journal":{"name":"Archives of Mechanics","volume":"71 1","pages":"459-488"},"PeriodicalIF":1.1000,"publicationDate":"2019-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Fast GPU simulation of reinforced concrete at the scale of reinforcement ribs by the discrete element method\",\"authors\":\"R. Pacevič, R. Kačianauskas, A. Kačeniauskas, G. Kaklauskas, R. Barauskas\",\"doi\":\"10.24423/AOM.3148\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents the development of the GPU-based discrete element method (DEM) code for simulating damage and fracture of cohesive solids with application to reinforced concrete at the scale of reinforcement ribs. The solid volume of concrete and steel is modelled by bonded spherical particles. Very fine discretization, containing more than million particles, is applied to describe the 3D reinforcement bar geometry at the scale of ribs and to investigate cracking behaviour of concrete near the reinforcement bar. The numerical model is validated by using experimental results of the double pull-out test. Influence of the discretization scale to the numerical solution is evaluated by using the reinforcement strain profiles and the cracking patterns. The developed GPU-based DEM algorithm efficiently handles interaction of particles, does not require any atomic operation and allows performing fast damage and fracture simulations with large number of particles. The performance measured on GPU is compared with that attained on different CPUs for varying number of particles. The high value of the Cundall number (particle number multiplied by time steps computed per second) equal to 4.3E+07 is measured on NVIDIA® Tesla™ P100 GPU in the case of 1858560 particles.\",\"PeriodicalId\":8280,\"journal\":{\"name\":\"Archives of Mechanics\",\"volume\":\"71 1\",\"pages\":\"459-488\"},\"PeriodicalIF\":1.1000,\"publicationDate\":\"2019-10-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Archives of Mechanics\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://doi.org/10.24423/AOM.3148\",\"RegionNum\":4,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"MATERIALS SCIENCE, CHARACTERIZATION & TESTING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Archives of Mechanics","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.24423/AOM.3148","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"MATERIALS SCIENCE, CHARACTERIZATION & TESTING","Score":null,"Total":0}
Fast GPU simulation of reinforced concrete at the scale of reinforcement ribs by the discrete element method
The paper presents the development of the GPU-based discrete element method (DEM) code for simulating damage and fracture of cohesive solids with application to reinforced concrete at the scale of reinforcement ribs. The solid volume of concrete and steel is modelled by bonded spherical particles. Very fine discretization, containing more than million particles, is applied to describe the 3D reinforcement bar geometry at the scale of ribs and to investigate cracking behaviour of concrete near the reinforcement bar. The numerical model is validated by using experimental results of the double pull-out test. Influence of the discretization scale to the numerical solution is evaluated by using the reinforcement strain profiles and the cracking patterns. The developed GPU-based DEM algorithm efficiently handles interaction of particles, does not require any atomic operation and allows performing fast damage and fracture simulations with large number of particles. The performance measured on GPU is compared with that attained on different CPUs for varying number of particles. The high value of the Cundall number (particle number multiplied by time steps computed per second) equal to 4.3E+07 is measured on NVIDIA® Tesla™ P100 GPU in the case of 1858560 particles.
期刊介绍:
Archives of Mechanics provides a forum for original research on mechanics of solids, fluids and discrete systems, including the development of mathematical methods for solving mechanical problems. The journal encompasses all aspects of the field, with the emphasis placed on:
-mechanics of materials: elasticity, plasticity, time-dependent phenomena, phase transformation, damage, fracture; physical and experimental foundations, micromechanics, thermodynamics, instabilities;
-methods and problems in continuum mechanics: general theory and novel applications, thermomechanics, structural analysis, porous media, contact problems;
-dynamics of material systems;
-fluid flows and interactions with solids.
Papers published in the Archives should contain original contributions dealing with theoretical, experimental, or numerical aspects of mechanical problems listed above.
The journal publishes also current announcements and information about important scientific events of possible interest to its readers, like conferences, congresses, symposia, work-shops, courses, etc.
Occasionally, special issues of the journal may be devoted to publication of all or selected papers presented at international conferences or other scientific meetings. However, all papers intended for such an issue are subjected to the usual reviewing and acceptance procedure.