基于传感器的脑卒中患者视觉康复的开发

Choon Chen Lim, K. S. Sim, C. Toa
{"title":"基于传感器的脑卒中患者视觉康复的开发","authors":"Choon Chen Lim, K. S. Sim, C. Toa","doi":"10.33093/ijoras.2020.2.4","DOIUrl":null,"url":null,"abstract":"This project concerns on the development of applications using sensors for the rehabilitation of stroke patients. Thus, the leap motion sensor is employed for the finger motor rehabilitation training while the Microsoft Kinect sensor is utilized for the upper limb motor rehabilitation. Two applications which are named ‘Pick and Place’ and ‘Stone Breaker’ are developed. For the first application, the patient is required to pick up the virtual blocks and stack it up. The ‘Stone Breaker’ game requires the patient to move the upper limb in controlling the paddle movement in the game. At the end of the project, it is able to achieve the dominant objective of the project when the tested patient shows significant improvement in both the application.","PeriodicalId":73286,"journal":{"name":"IEEE International Conference on Robotics and Automation : ICRA : [proceedings]. IEEE International Conference on Robotics and Automation","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-08-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Development of Visual-based Rehabilitation Using Sensors for Stroke Patient\",\"authors\":\"Choon Chen Lim, K. S. Sim, C. Toa\",\"doi\":\"10.33093/ijoras.2020.2.4\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This project concerns on the development of applications using sensors for the rehabilitation of stroke patients. Thus, the leap motion sensor is employed for the finger motor rehabilitation training while the Microsoft Kinect sensor is utilized for the upper limb motor rehabilitation. Two applications which are named ‘Pick and Place’ and ‘Stone Breaker’ are developed. For the first application, the patient is required to pick up the virtual blocks and stack it up. The ‘Stone Breaker’ game requires the patient to move the upper limb in controlling the paddle movement in the game. At the end of the project, it is able to achieve the dominant objective of the project when the tested patient shows significant improvement in both the application.\",\"PeriodicalId\":73286,\"journal\":{\"name\":\"IEEE International Conference on Robotics and Automation : ICRA : [proceedings]. IEEE International Conference on Robotics and Automation\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-08-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE International Conference on Robotics and Automation : ICRA : [proceedings]. IEEE International Conference on Robotics and Automation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.33093/ijoras.2020.2.4\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Conference on Robotics and Automation : ICRA : [proceedings]. IEEE International Conference on Robotics and Automation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33093/ijoras.2020.2.4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

这个项目关注的是使用传感器对中风患者康复的应用开发。因此,采用leap运动传感器进行手指运动康复训练,采用Microsoft Kinect传感器进行上肢运动康复训练。开发了“拾取和放置”和“破碎机”两种应用程序。对于第一个应用程序,患者需要拿起虚拟块并将其堆叠起来。“碎石者”游戏要求患者移动上肢来控制游戏中的划桨运动。在项目结束时,当被测试患者在两个应用程序中都显示出显着改善时,它能够实现项目的主要目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Development of Visual-based Rehabilitation Using Sensors for Stroke Patient
This project concerns on the development of applications using sensors for the rehabilitation of stroke patients. Thus, the leap motion sensor is employed for the finger motor rehabilitation training while the Microsoft Kinect sensor is utilized for the upper limb motor rehabilitation. Two applications which are named ‘Pick and Place’ and ‘Stone Breaker’ are developed. For the first application, the patient is required to pick up the virtual blocks and stack it up. The ‘Stone Breaker’ game requires the patient to move the upper limb in controlling the paddle movement in the game. At the end of the project, it is able to achieve the dominant objective of the project when the tested patient shows significant improvement in both the application.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
6.80
自引率
0.00%
发文量
0
期刊最新文献
Towards a Unified Approach for Continuously-Variable Impedance Control of Powered Prosthetic Legs over Walking Speeds and Inclines. Cooperative vs. Teleoperation Control of the Steady Hand Eye Robot with Adaptive Sclera Force Control: A Comparative Study. Bevel-Tip Needle Deflection Modeling, Simulation, and Validation in Multi-Layer Tissues. Exploring the Needle Tip Interaction Force with Retinal Tissue Deformation in Vitreoretinal Surgery. Fully Distributed Shape Sensing of a Flexible Surgical Needle Using Optical Frequency Domain Reflectometry for Prostate Interventions.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1