我可以为游戏设计吗?教师如何设计儿童在学校的游戏环境

IF 0.8 4区 艺术学 0 ART Design Journal Pub Date : 2023-07-04 DOI:10.1080/14606925.2023.2215416
Anne-Lene Sand, H. Skovbjerg, Jens-Ole Jensen, H. Jørgensen, T. Bekker
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引用次数: 1

摘要

摘要本文的目的是分析教师是如何为学校的儿童游戏情境进行设计的。本文运用基于设计的研究方法和游戏设计方法,运用游戏秩序、行动反思和即兴三个理论概念对三个实证案例进行了分析。本文的一个核心论点是,教师不断观察、即兴创作和反思教学实践的方式,在具体游戏设计的实施中是显而易见的。这是专业教师的能力,他们理解游戏和儿童的观点,并在做游戏时有意识地思考自己在做什么,并根据具体的反思在情境中采取行动。这篇论文有助于游戏活动的设计,这是与设计实践和设计研究领域的发展相结合的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Can I design for play? How pedagogues design for children’s play situations in school
Abstract The aim of this paper is to analyse how pedagogues are designing for children’s play situations in schools. Based on design-based research and play design methods, the paper analyses three empirical examples using three theoretical concepts: play order, reflection in action and improvisation. A core argument of the paper is that the way in which pedagogues constantly observe, improvise and reflect on pedagogical practice is evident in how specific play designs are carried out. It is the capacity of professional pedagogues who understand play and children’s perspectives and who consciously think about what they do while doing it, acting in the situation based on a specific reflection. This paper contributes to design for play activities, which are being developed in conjunction with the field of development within design practices and design research.
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来源期刊
CiteScore
2.00
自引率
20.00%
发文量
68
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