{"title":"移动地理媒体服务的社会塑造——对Yelp和Foursquare的分析","authors":"J. Frith, R. Wilken","doi":"10.1177/2057047319850200","DOIUrl":null,"url":null,"abstract":"In their book, Location-Based Social Media: Space, Time and Identity, Leighton Evans and Michael Saker remark on the apparent ‘death’ of location-based social networks, suggesting that location-based social networks can now be understood as ‘a form of “zombie-media” that animates and haunts other media platforms’. In this article, we use this perspective as a point of departure for a social shaping of technology-informed analysis of two key geomedia platforms: Yelp and Foursquare. With Yelp approaching its 15th year of service and Foursquare approaching its 10th anniversary, this article provides a timely opportunity to (re-)examine the significance of Yelp and Foursquare and the many reconfigurations both firms have made to their services since their launch. These include, most recently, Yelp’s integration of artificial intelligence/machine learning techniques to parse, sift and order users’ posts and Foursquare’s development of its Pilgrim SDK (software design kit) to power the location services of other platforms, like Tinder and Snap. A social shaping-inflected approach is productive in this context in that it stresses how many of these developments and strategic reorientations are not just in response to shareholder and investor pressures, they are also fundamentally shaped by and made in response to the fluctuating demands of end-users within a complicated, competitive and continuously evolving geomedia ecosystem. 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引用次数: 10
摘要
在他们的书《基于位置的社交媒体:空间、时间和身份》中,Leighton Evans和Michael Saker评论了基于位置的社交网络的明显“死亡”,暗示基于位置的社交网络现在可以被理解为“一种‘僵尸媒体’,它激活并困扰着其他媒体平台”。在本文中,我们将这一视角作为两个关键几何平台Yelp和Foursquare的社会塑造技术分析的出发点。随着Yelp服务的15年和Foursquare服务的10周年,这篇文章提供了一个及时的机会来(重新)审视Yelp和Foursquare的重要性,以及两家公司自推出以来对其服务进行的许多重新配置。最近,Yelp整合了人工智能/机器学习技术来解析、筛选和排序用户的帖子,Foursquare开发了Pilgrim SDK(软件设计工具包),为Tinder和Snap等其他平台的位置服务提供支持。在这种情况下,影响社会形态的方法是富有成效的,因为它强调了这些发展和战略重新定位中有多少不仅仅是为了应对股东和投资者的压力,它们从根本上也是为了应对复杂、竞争和不断发展的几何生态系统中最终用户的波动需求而形成的。因此,我们借鉴Leah A Lievrouw的作品来研究偶然性/决定性的双重张力如何塑造这些应用程序的设计和使用方式,以及设计和使用如何在各种外部压力下继续发展。
Social shaping of mobile geomedia services: An analysis of Yelp and Foursquare
In their book, Location-Based Social Media: Space, Time and Identity, Leighton Evans and Michael Saker remark on the apparent ‘death’ of location-based social networks, suggesting that location-based social networks can now be understood as ‘a form of “zombie-media” that animates and haunts other media platforms’. In this article, we use this perspective as a point of departure for a social shaping of technology-informed analysis of two key geomedia platforms: Yelp and Foursquare. With Yelp approaching its 15th year of service and Foursquare approaching its 10th anniversary, this article provides a timely opportunity to (re-)examine the significance of Yelp and Foursquare and the many reconfigurations both firms have made to their services since their launch. These include, most recently, Yelp’s integration of artificial intelligence/machine learning techniques to parse, sift and order users’ posts and Foursquare’s development of its Pilgrim SDK (software design kit) to power the location services of other platforms, like Tinder and Snap. A social shaping-inflected approach is productive in this context in that it stresses how many of these developments and strategic reorientations are not just in response to shareholder and investor pressures, they are also fundamentally shaped by and made in response to the fluctuating demands of end-users within a complicated, competitive and continuously evolving geomedia ecosystem. Consequently, we draw from the work of Leah A Lievrouw to examine how dual tensions of contingency/determination shape how these applications are designed and used, and how both design and use continue to evolve in response to various external pressures.