游戏如何提高房地产一年级学生的学习和参与度:使用Monopoly CityTM的案例研究

IF 0.8 Q3 Economics, Econometrics and Finance Pacific Rim Property Research Journal Pub Date : 2018-01-02 DOI:10.1080/14445921.2017.1391680
L. Bryant
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引用次数: 0

摘要

本文概述了一项对棋盘游戏《大富翁城市™》(Monopoly City™)在一年级房地产经济学课程中的教育应用的研究结果。游戏玩法是作为一种互动方式引入的,可以实现许多预期的结果,包括:提高一年级学生的参与度;物业教育中基础门槛概念的引入介绍解决问题和批判性分析技能;尽早让物业学生适应文化,提高学生的保留率;在一年级学生中进行早期的团队建设,所有这些都是以一种有趣的方式进行的。这一分两阶段行动研究项目的结果令人鼓舞。参与本单元的学生已经展示了他们的大富翁城市™经验与基础城市经济和估值理论之间的明确联系。然而,学生对变革和创新学习实践的抵制是显而易见的。在实施这种教学创新时,确定的关键成功因素包括:充足的准备时间、使用“游戏-分享-反思”组件、打破僵局的活动、排行榜和保持学生兴趣的新奇因素。
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How gameplay can enhance learning and engagement for first year property students: a case study using Monopoly CityTM
Abstract This article outlines the results from a study into the educational use of the board game Monopoly City™ in a first-year property economics unit. Gameplay was introduced as an interactive way of achieving a number of desired outcomes including: enhanced engagement of first-year students; introduction of foundation threshold concepts in property education; introduction of problem solving and critical analysis skills; early acculturation of property students to enhance student retention; and early team building within the first-year cohort, all in an engaging and entertaining way. The results from this two-stage action research project are encouraging. The students participating in this unit have demonstrated explicit linkages between their Monopoly City™ experiences and foundation urban economic and valuation theories. However, student resistance to change and innovative learning practices were evident. Key success factors identified when implementing such teaching innovations include: adequate preparation time, use of a “play-share-reflect” component, an ice-breaker activity, a leader board and a novelty factor to keep students interested.
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