{"title":"我们在岩石和(女权主义)代码上建设这座城市:破解未来城市的企业计算设计","authors":"Maja-Lee Voigt","doi":"10.1080/14626268.2023.2205406","DOIUrl":null,"url":null,"abstract":"ABSTRACT\n Cities have long become interspaces, entangled in materialities and virtual worlds. However, as urban automation advances in cities increasingly made ‘smarter’, everyday processes are often controlled by oppressive standards hardcoded into technologies. Publicly neutralized as ‘objective’, corporately owned algorithmic architectures now function as urban gatekeepers. They determine social participation, possibilities of space appropriation on- and offline, and access to (social) infrastructures. Following five months of qualitative research on hacking and other tech-practices by German-speaking cyberfeminist collectives in 2021, my paper portrays their refusal of black-boxed, profitable, and biased technologies of classification. I argue that feminist hackspaces are important urban co-creators in digitized cities to come. They offer infrastructures to increase access to interfaces, (cyber-)spaces, and decision-making processes by sharing their tech-knowledge and tools. Their activism demonstrates how (urban) hacking is a crucial practice to break with non-democratically controlled digitalization processes: in favour of a city for all.","PeriodicalId":54180,"journal":{"name":"DIGITAL CREATIVITY","volume":"34 1","pages":"162 - 177"},"PeriodicalIF":1.3000,"publicationDate":"2023-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"We build this city on rocks and (feminist) code: hacking corporate computational designs of cities to come\",\"authors\":\"Maja-Lee Voigt\",\"doi\":\"10.1080/14626268.2023.2205406\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT\\n Cities have long become interspaces, entangled in materialities and virtual worlds. However, as urban automation advances in cities increasingly made ‘smarter’, everyday processes are often controlled by oppressive standards hardcoded into technologies. Publicly neutralized as ‘objective’, corporately owned algorithmic architectures now function as urban gatekeepers. They determine social participation, possibilities of space appropriation on- and offline, and access to (social) infrastructures. Following five months of qualitative research on hacking and other tech-practices by German-speaking cyberfeminist collectives in 2021, my paper portrays their refusal of black-boxed, profitable, and biased technologies of classification. I argue that feminist hackspaces are important urban co-creators in digitized cities to come. They offer infrastructures to increase access to interfaces, (cyber-)spaces, and decision-making processes by sharing their tech-knowledge and tools. Their activism demonstrates how (urban) hacking is a crucial practice to break with non-democratically controlled digitalization processes: in favour of a city for all.\",\"PeriodicalId\":54180,\"journal\":{\"name\":\"DIGITAL CREATIVITY\",\"volume\":\"34 1\",\"pages\":\"162 - 177\"},\"PeriodicalIF\":1.3000,\"publicationDate\":\"2023-04-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"DIGITAL CREATIVITY\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/14626268.2023.2205406\",\"RegionNum\":4,\"RegionCategory\":\"艺术学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"ART\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIGITAL CREATIVITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14626268.2023.2205406","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
We build this city on rocks and (feminist) code: hacking corporate computational designs of cities to come
ABSTRACT
Cities have long become interspaces, entangled in materialities and virtual worlds. However, as urban automation advances in cities increasingly made ‘smarter’, everyday processes are often controlled by oppressive standards hardcoded into technologies. Publicly neutralized as ‘objective’, corporately owned algorithmic architectures now function as urban gatekeepers. They determine social participation, possibilities of space appropriation on- and offline, and access to (social) infrastructures. Following five months of qualitative research on hacking and other tech-practices by German-speaking cyberfeminist collectives in 2021, my paper portrays their refusal of black-boxed, profitable, and biased technologies of classification. I argue that feminist hackspaces are important urban co-creators in digitized cities to come. They offer infrastructures to increase access to interfaces, (cyber-)spaces, and decision-making processes by sharing their tech-knowledge and tools. Their activism demonstrates how (urban) hacking is a crucial practice to break with non-democratically controlled digitalization processes: in favour of a city for all.
期刊介绍:
Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts