{"title":"纪念碑谷2:建筑师Bofill在虚拟环境中反映的红墙,灵感来自Escher的世界","authors":"Diana Mª Espada Torres, Adrián Ruiz Cañero","doi":"10.5944/ETFVII.9.2021.30971","DOIUrl":null,"url":null,"abstract":"In today’s society, new reflections are being opened on the uses of technology in cultural heritage, where in the last decades certain cultural practices have been appearing literally visible in the activation of projects raised from the contemporary visual arts.In this sense, in this article we want to show the inspiration that has generated the labyrinthine building of the architect Ricardo Bofill in Calpe (Alicante), the urbanization of apartments Red Wall, for the locations of the video game Monument Valley 2. It is for this reason that the building of the architect Bofill, besides being a landmark of the Spanish contemporary architecture, due to its air of socializing utopia (dissolves the public and private spaces) remembering the perspectives of Escher, now belongs also to the interactive world and mass culture. In short, both images and immersive spaces speak for themselves.","PeriodicalId":11829,"journal":{"name":"Espacio Tiempo y Forma. Serie VII, Historia del Arte","volume":"1 1","pages":"341-356"},"PeriodicalIF":0.2000,"publicationDate":"2021-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Monument Valley 2: el reflejo de la muralla roja del arquitecto Bofill, en un entorno virtual inspirado en los mundos de Escher\",\"authors\":\"Diana Mª Espada Torres, Adrián Ruiz Cañero\",\"doi\":\"10.5944/ETFVII.9.2021.30971\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In today’s society, new reflections are being opened on the uses of technology in cultural heritage, where in the last decades certain cultural practices have been appearing literally visible in the activation of projects raised from the contemporary visual arts.In this sense, in this article we want to show the inspiration that has generated the labyrinthine building of the architect Ricardo Bofill in Calpe (Alicante), the urbanization of apartments Red Wall, for the locations of the video game Monument Valley 2. It is for this reason that the building of the architect Bofill, besides being a landmark of the Spanish contemporary architecture, due to its air of socializing utopia (dissolves the public and private spaces) remembering the perspectives of Escher, now belongs also to the interactive world and mass culture. In short, both images and immersive spaces speak for themselves.\",\"PeriodicalId\":11829,\"journal\":{\"name\":\"Espacio Tiempo y Forma. Serie VII, Historia del Arte\",\"volume\":\"1 1\",\"pages\":\"341-356\"},\"PeriodicalIF\":0.2000,\"publicationDate\":\"2021-10-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Espacio Tiempo y Forma. Serie VII, Historia del Arte\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5944/ETFVII.9.2021.30971\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"ART\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Espacio Tiempo y Forma. Serie VII, Historia del Arte","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5944/ETFVII.9.2021.30971","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
Monument Valley 2: el reflejo de la muralla roja del arquitecto Bofill, en un entorno virtual inspirado en los mundos de Escher
In today’s society, new reflections are being opened on the uses of technology in cultural heritage, where in the last decades certain cultural practices have been appearing literally visible in the activation of projects raised from the contemporary visual arts.In this sense, in this article we want to show the inspiration that has generated the labyrinthine building of the architect Ricardo Bofill in Calpe (Alicante), the urbanization of apartments Red Wall, for the locations of the video game Monument Valley 2. It is for this reason that the building of the architect Bofill, besides being a landmark of the Spanish contemporary architecture, due to its air of socializing utopia (dissolves the public and private spaces) remembering the perspectives of Escher, now belongs also to the interactive world and mass culture. In short, both images and immersive spaces speak for themselves.