{"title":"基于虚拟枢轴点概念的腿部运动姿态控制","authors":"Hao Sun, Junjie Yang, Yinghao Jia, Changhong Wang","doi":"10.1007/s42235-023-00410-5","DOIUrl":null,"url":null,"abstract":"<div><p>This paper presents a novel control approach for achieving robust posture control in legged locomotion, specifically for SLIP-like bipedal running and quadrupedal bounding with trunk stabilization. The approach is based on the virtual pendulum concept observed in human and animal locomotion experiments, which redirects ground reaction forces to a virtual support point called the Virtual Pivot Point (VPP) during the stance phase. Using the hybrid averaging theorem, we prove the upright posture stability of bipedal running with a fixed VPP position and propose a VPP angle feedback controller for online VPP adjustment to improve performance and convergence speed. Additionally, we present the first application of the VPP concept to quadrupedal posture control and design a VPP position feedback control law to enhance robustness in quadrupedal bounding. We evaluate the effectiveness of the proposed VPP-based controllers through various simulations, demonstrating their effectiveness in posture control of both bipedal running and quadrupedal bounding. The performance of the VPP-based control approach is further validated through experimental validation on a quadruped robot, SCIT Dog, for stable bounding motion generation at different forward speeds.</p></div>","PeriodicalId":614,"journal":{"name":"Journal of Bionic Engineering","volume":"20 6","pages":"2683 - 2702"},"PeriodicalIF":4.9000,"publicationDate":"2023-07-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Posture Control of Legged Locomotion Based on Virtual Pivot Point Concept\",\"authors\":\"Hao Sun, Junjie Yang, Yinghao Jia, Changhong Wang\",\"doi\":\"10.1007/s42235-023-00410-5\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>This paper presents a novel control approach for achieving robust posture control in legged locomotion, specifically for SLIP-like bipedal running and quadrupedal bounding with trunk stabilization. The approach is based on the virtual pendulum concept observed in human and animal locomotion experiments, which redirects ground reaction forces to a virtual support point called the Virtual Pivot Point (VPP) during the stance phase. Using the hybrid averaging theorem, we prove the upright posture stability of bipedal running with a fixed VPP position and propose a VPP angle feedback controller for online VPP adjustment to improve performance and convergence speed. Additionally, we present the first application of the VPP concept to quadrupedal posture control and design a VPP position feedback control law to enhance robustness in quadrupedal bounding. We evaluate the effectiveness of the proposed VPP-based controllers through various simulations, demonstrating their effectiveness in posture control of both bipedal running and quadrupedal bounding. The performance of the VPP-based control approach is further validated through experimental validation on a quadruped robot, SCIT Dog, for stable bounding motion generation at different forward speeds.</p></div>\",\"PeriodicalId\":614,\"journal\":{\"name\":\"Journal of Bionic Engineering\",\"volume\":\"20 6\",\"pages\":\"2683 - 2702\"},\"PeriodicalIF\":4.9000,\"publicationDate\":\"2023-07-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Bionic Engineering\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s42235-023-00410-5\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ENGINEERING, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Bionic Engineering","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s42235-023-00410-5","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, MULTIDISCIPLINARY","Score":null,"Total":0}
Posture Control of Legged Locomotion Based on Virtual Pivot Point Concept
This paper presents a novel control approach for achieving robust posture control in legged locomotion, specifically for SLIP-like bipedal running and quadrupedal bounding with trunk stabilization. The approach is based on the virtual pendulum concept observed in human and animal locomotion experiments, which redirects ground reaction forces to a virtual support point called the Virtual Pivot Point (VPP) during the stance phase. Using the hybrid averaging theorem, we prove the upright posture stability of bipedal running with a fixed VPP position and propose a VPP angle feedback controller for online VPP adjustment to improve performance and convergence speed. Additionally, we present the first application of the VPP concept to quadrupedal posture control and design a VPP position feedback control law to enhance robustness in quadrupedal bounding. We evaluate the effectiveness of the proposed VPP-based controllers through various simulations, demonstrating their effectiveness in posture control of both bipedal running and quadrupedal bounding. The performance of the VPP-based control approach is further validated through experimental validation on a quadruped robot, SCIT Dog, for stable bounding motion generation at different forward speeds.
期刊介绍:
The Journal of Bionic Engineering (JBE) is a peer-reviewed journal that publishes original research papers and reviews that apply the knowledge learned from nature and biological systems to solve concrete engineering problems. The topics that JBE covers include but are not limited to:
Mechanisms, kinematical mechanics and control of animal locomotion, development of mobile robots with walking (running and crawling), swimming or flying abilities inspired by animal locomotion.
Structures, morphologies, composition and physical properties of natural and biomaterials; fabrication of new materials mimicking the properties and functions of natural and biomaterials.
Biomedical materials, artificial organs and tissue engineering for medical applications; rehabilitation equipment and devices.
Development of bioinspired computation methods and artificial intelligence for engineering applications.