市场中的误解与认知

IF 0.6 Q4 ECONOMICS Games Pub Date : 2022-10-28 DOI:10.3390/g13060071
B. Young
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引用次数: 1

摘要

我们考虑一个市场环境,其中消费者对他们对产品的偏好持有幼稚或复杂的看法。我们引入了认知均衡的概念,在这个概念中,消费者可以根据市场的开发程度在幼稚和成熟的认知状态之间转换。我们比较了垄断和竞争条件下的市场结果。当消费者的认知状态为外生时,竞争无疑会改善市场结果,但当认知状态为内生决定时,竞争则会严格降低交易收益。
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Misperception and Cognition in Markets
We consider a market setting where a consumer holds either a naive or sophisticated perception of their preference over products. We introduce the concept of a cognitive equilibrium, in which the consumer can transition between the cognitive states of naiveté and sophistication depending on the degree of exploitation in the market. We compare market outcomes under monopoly and competition. While competition unambiguously improves market outcomes when the consumer’s cognitive state is exogenous, it can strictly lower gains from trade when cognitive states are endogenously determined.
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来源期刊
Games
Games Decision Sciences-Statistics, Probability and Uncertainty
CiteScore
1.60
自引率
11.10%
发文量
65
审稿时长
11 weeks
期刊介绍: Games (ISSN 2073-4336) is an international, peer-reviewed, quick-refereeing open access journal (free for readers), which provides an advanced forum for studies related to strategic interaction, game theory and its applications, and decision making. The aim is to provide an interdisciplinary forum for all behavioral sciences and related fields, including economics, psychology, political science, mathematics, computer science, and biology (including animal behavior). To guarantee a rapid refereeing and editorial process, Games follows standard publication practices in the natural sciences.
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