同情与恶心:虚拟现实与乔丹·沃尔夫森的真实暴力

IF 0.4 4区 社会学 0 ART Journal of Visual Culture Pub Date : 2020-04-01 DOI:10.1177/1470412920906261
G. Bollmer, K. Guinness
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引用次数: 8

摘要

乔丹·沃尔夫森的《真实的暴力》(2017年)是一件虚拟现实(VR)的短篇作品,描绘了他用棒球棒殴打一名男子致死的场景。沃尔夫森利用VR的触觉能力迅速引起观众的恶心,这种行为既依赖于VR模拟的移情方面——“移情”在这里与德国美学心理学中的历史einfhlung联系在一起——也是一种对抗性的距离,质疑“移情”沉浸的政治。《真实暴力》展示了当代对虚拟现实和移情的判断是如何重复19世纪末和20世纪初的辩论的,重塑和清空了长期以来以现代主义艺术为特征的特定政治/美学策略,这些策略利用媒体的形式可能性(和局限性)来批判同样的可能性(和局限性)。这篇文章,通过对沃尔夫森作品的讨论,试图识别和解决当今关于移情、越界对抗以及艺术和VR的社会功能的任何讨论中存在的复杂矛盾。它考察了沉浸和情感投射的局限性,以及将这项工作(以及一般的VR)解释为通过沉浸式媒体的移情能力来实现“进步”社会和意识形态变化的手段的局限性。文章的结论是,对《真实暴力》(以及更广泛的“越界”艺术的政治)的判断需要假设艺术家的意志或意图,他使用对抗和越界来“纠正”观众的体验,这是Wolfson或《真实暴力》无法假设的,相反,他的作品是排除VR和批判性美学干预所代表的可能性的典范。
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Empathy and nausea: virtual reality and Jordan Wolfson’s Real Violence
Jordan Wolfson’s Real Violence (2017) is a brief virtual reality (VR) piece that depicts the artist beating a man to death with a baseball bat. Wolfson uses the haptic possibilities of VR to rapidly induce nausea in the viewer, an act that both relies on empathetic aspects of VR simulation – ‘empathy’ here linked with its history in German aesthetic psychology as Einfühlung – and is a confrontational distancing that questions the politics of ‘empathetic’ immersion. Real Violence demonstrates how contemporary judgments of VR and empathy repeat debates from the late 19th and early 20th centuries, reinventing and emptying particular political/aesthetic strategies that have long characterized a strain of modernist art that uses the formal possibilities (and limits) of media in order to critique the very same possibilities (and limits). This article, through its discussion of Wolfson’s work, seeks to identify and inhabit the complex contradictions present in any discussion of empathy, transgressive confrontation, and the social function of art and VR today. It examines the limitations of immersion and emotional projection, along with the limitations of interpreting this work (and VR in general) as a means for enacting ‘progressive’ social and ideological change through the immersive, empathetic capacities of media. The article concludes by arguing that judgments of Real Violence (and the politics of ‘transgressive’ art more broadly) require assuming the will or intent of an artist who uses confrontation and transgression to ‘correct’ the experience of the viewer, which is something that cannot be assumed for either Wolfson or Real Violence, and rather his work is exemplary of emptying out the possibilities represented by both VR and critical aesthetic intervention.
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期刊介绍: journal of visual culture is essential reading for academics, researchers and students engaged with the visual within the fields and disciplines of: · film, media and television studies · art, design, fashion and architecture history ·visual culture ·cultural studies and critical theory · gender studies and queer studies · ethnic studies and critical race studies·philosophy and aesthetics ·photography, new media and electronic imaging ·critical sociology ·history ·geography/urban studies ·comparative literature and romance languages ·the history and philosophy of science, technology and medicine
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