{"title":"社交虚拟现实与本地戏剧和表演的持续重塑","authors":"E. B. Hunter","doi":"10.1080/14794713.2022.2152952","DOIUrl":null,"url":null,"abstract":"ABSTRACT This paper examines the emergent performance context of social virtual reality (social VR) as the latest manifestation of the continuing disruption of theatre as axiomatically local. Against the backdrop of Double Eye Studio’s 2020 adaptation of the Pandora mythos, Finding Pandora X, analysis centers on the ways in which social VR simultaneously expands and contracts theatre’s ‘localness’, a reconfiguration with pragmatic and theoretical implications for practice and scholarship in the twenty-first century.","PeriodicalId":38661,"journal":{"name":"International Journal of Performance Arts and Digital Media","volume":null,"pages":null},"PeriodicalIF":0.8000,"publicationDate":"2022-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Social VR and the continuing reinvention of local in theatre and performance\",\"authors\":\"E. B. Hunter\",\"doi\":\"10.1080/14794713.2022.2152952\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT This paper examines the emergent performance context of social virtual reality (social VR) as the latest manifestation of the continuing disruption of theatre as axiomatically local. Against the backdrop of Double Eye Studio’s 2020 adaptation of the Pandora mythos, Finding Pandora X, analysis centers on the ways in which social VR simultaneously expands and contracts theatre’s ‘localness’, a reconfiguration with pragmatic and theoretical implications for practice and scholarship in the twenty-first century.\",\"PeriodicalId\":38661,\"journal\":{\"name\":\"International Journal of Performance Arts and Digital Media\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.8000,\"publicationDate\":\"2022-12-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Performance Arts and Digital Media\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/14794713.2022.2152952\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"THEATER\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Performance Arts and Digital Media","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14794713.2022.2152952","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"THEATER","Score":null,"Total":0}
引用次数: 1
摘要
摘要本文考察了社会虚拟现实(social virtual reality,简称VR)的新兴表演背景,这是戏剧作为公理化的局部性持续破坏的最新表现。在Double Eye Studio 2020年改编的潘多拉神话《寻找潘多拉X》的背景下,分析集中在社交虚拟现实如何同时扩展和收缩剧院的“地方性”,这是一种对21世纪实践和学术具有务实和理论意义的重新配置。
Social VR and the continuing reinvention of local in theatre and performance
ABSTRACT This paper examines the emergent performance context of social virtual reality (social VR) as the latest manifestation of the continuing disruption of theatre as axiomatically local. Against the backdrop of Double Eye Studio’s 2020 adaptation of the Pandora mythos, Finding Pandora X, analysis centers on the ways in which social VR simultaneously expands and contracts theatre’s ‘localness’, a reconfiguration with pragmatic and theoretical implications for practice and scholarship in the twenty-first century.