{"title":"了解儿童3D辅助增强现实移动应用程序字典的需求","authors":"C. S. Mon, Kasthuri Subaramaniam","doi":"10.1504/ijtel.2020.10028431","DOIUrl":null,"url":null,"abstract":"Today's world is powered by advance technologies and mobile technology has become part of our daily lives. However, the usage of mobile device by children is usually for playing games, watching videos or listening to music and therefore has not been properly utilised by children to achieve educational goals. Through education, children can gain knowledge and skills that they need in their lives. Early childhood education is important because it can lead them to a better future. Edutainment is one of the popular methods to engage children in learning and this research explores the requirement of 3D aided augmented reality (AR) mobile app dictionary for children. The study is based on studying the existing popular augmented reality applications related to researches as well as conduct a questionnaire involving parents and teachers who interact with children. According to the result collected in this research, it is found that the proposed requirement will allow children to use mobile device in more effective and fun ways.","PeriodicalId":45548,"journal":{"name":"International Journal of Technology Enhanced Learning","volume":" ","pages":""},"PeriodicalIF":0.8000,"publicationDate":"2020-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Understanding the requirement of a 3D aided augmented reality mobile app dictionary for children\",\"authors\":\"C. S. Mon, Kasthuri Subaramaniam\",\"doi\":\"10.1504/ijtel.2020.10028431\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Today's world is powered by advance technologies and mobile technology has become part of our daily lives. However, the usage of mobile device by children is usually for playing games, watching videos or listening to music and therefore has not been properly utilised by children to achieve educational goals. Through education, children can gain knowledge and skills that they need in their lives. Early childhood education is important because it can lead them to a better future. Edutainment is one of the popular methods to engage children in learning and this research explores the requirement of 3D aided augmented reality (AR) mobile app dictionary for children. The study is based on studying the existing popular augmented reality applications related to researches as well as conduct a questionnaire involving parents and teachers who interact with children. According to the result collected in this research, it is found that the proposed requirement will allow children to use mobile device in more effective and fun ways.\",\"PeriodicalId\":45548,\"journal\":{\"name\":\"International Journal of Technology Enhanced Learning\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.8000,\"publicationDate\":\"2020-04-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Technology Enhanced Learning\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1504/ijtel.2020.10028431\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Technology Enhanced Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1504/ijtel.2020.10028431","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
Understanding the requirement of a 3D aided augmented reality mobile app dictionary for children
Today's world is powered by advance technologies and mobile technology has become part of our daily lives. However, the usage of mobile device by children is usually for playing games, watching videos or listening to music and therefore has not been properly utilised by children to achieve educational goals. Through education, children can gain knowledge and skills that they need in their lives. Early childhood education is important because it can lead them to a better future. Edutainment is one of the popular methods to engage children in learning and this research explores the requirement of 3D aided augmented reality (AR) mobile app dictionary for children. The study is based on studying the existing popular augmented reality applications related to researches as well as conduct a questionnaire involving parents and teachers who interact with children. According to the result collected in this research, it is found that the proposed requirement will allow children to use mobile device in more effective and fun ways.
期刊介绍:
IJTEL focuses on promoting and disseminating research in e-learning and distance education worldwide. It encourages multidisciplinary research in online learning/teaching, technology-enabled design and deployment of academic programmes, teaching projects and initiatives, emerging technologies and applications, blended online and face-to-face teaching modes, materials and pedagogy. IJTEL aims: to provide holistic, multidisciplinary discussion on technology-enhanced learning research; to promote international collaboration and the exchange of ideas/know-how on technology-enhanced learning; and to investigate strategies on how technology-enhanced learning can promote sustainable development. Topics covered include: -Technology enhanced learning (TEL) domain -Key issues: effective strategies, learning models/theories -ICT deployment in education: policy, integration, extensibility, interoperability -Pedagogical theories/models, constructivist approaches -Collaborative/context aware/personalised approaches -Communities of learners -Web 2.0, semantic web -Adaptive/personalised hypermedia, metadata/content standards -Free/open source software, ubiquitous/pervasive/grid technologies -Intelligent agents, learning management systems, emerging technologies -TEL practices in different educational/learning contexts -Surveys of TEL adoption in education -TEL tools/emerging technologies, new generation TEL -Government policies for TEL promotion -Challenges, future of TEL, roadmaps for the future