感官室内:作为现象空间的博物馆立体模型

Q1 Arts and Humanities Interiority Pub Date : 2018-07-30 DOI:10.7454/IN.V1I2.29
S. Edwards
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引用次数: 2

摘要

博物馆立体模型被广泛认为是一种历史性的视觉比喻,用于在内部观看空间内勾勒外部世界的宏伟。随着数字技术的发展,数据投影和声景越来越多地取代了立体模型的制作,将这些曾经静止的动物在彩绘栖息地中的姿势转变为身临其境的室内设计,既能吸引视觉,又能吸引听觉。安德烈·布雷顿提出存在两种意识模式:事实的外部世界和情感的内部世界。这些内部和外部产生了一种界面和交换。RMIT大学First Site画廊的内部邀请提供了一个机会,可以尝试三种传统的dioramic元素,这些元素用于通过动物标本制作、模型制作和布景绘画将外部世界带入室内。通过使用数字技术来回应这三个元素,我开发了一个感官内部,在这里,事实的外部世界与情感的内部世界进行了对话。一种身体上的相遇,将“内部”扩展为一个体验、关系、现象和情感的空间。
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Sensorial Interior: Museum Diorama as Phenomenal Space
Museum dioramas are widely recognised as historic visual tropes used to frame the grandeur of the outside world within an interior viewing space. With the development of digital technologies, data projection and soundscape have increasingly replaced diorama production as a means to transform these once static-animal-posed-in-painted- habitat with immersive interiors that engage the visual and aural senses alike. Andre Breton proposes that two modes of consciousness exist: an exterior world of facts and an interior world of emotions. These interiors and exteriors produce an interface and exchange. An invitation to respond to the interior of RMIT University’s First Site gallery provided an opportunity to experiment with the three traditional dioramic elements used to bring the exterior world into an interior employing taxidermy, model making and set painting. By engaging digital technologies in response to these three elements, I developed a sensorial interior, where the exterior world of facts was set into dialogue with the interior world of emotion. A physical encounter that expanded on ‘interior’ as an experiential, relational, phenomenal and emotive space.
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来源期刊
Interiority
Interiority Arts and Humanities-Visual Arts and Performing Arts
CiteScore
2.10
自引率
0.00%
发文量
16
审稿时长
10 weeks
期刊最新文献
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