{"title":"太空入侵者:第一次用户觉得自己是创客空间的入侵者","authors":"Marijel Maggie Melo, Rachel Rodney","doi":"10.1016/j.lisr.2023.101264","DOIUrl":null,"url":null,"abstract":"<div><p><span><span>Makerspaces have proven to be mainstays within library ecosystems. However, alongside the continued popularization of library makerspaces, there remains a seemingly immovable issue endemic to these environments; makerspaces continue to attract a narrow demographic of patrons. The threshold of the makerspace serves as a critical site for inquiry, specifically, for insight around students' everyday life information seeking (ELIS) behaviors. This study responds to the research question, “Why do students from underrepresented communities turn away at the threshold of a makerspace?” The research design is methodologically informed by </span>participatory action research<span> (PAR) and grounded theory and uses a virtual reality (VR) makerspace to provide a consistent “threshold” experience to capture students' fleeting first impressions. The research findings offer novel insight into the </span></span>information seeking behaviors of students by capturing and analyzing critical data that haven't been collected before: the real-time thoughts and feelings of students from underrepresented communities entering a makerspace for the first time.</p></div>","PeriodicalId":47618,"journal":{"name":"Library & Information Science Research","volume":"45 4","pages":"Article 101264"},"PeriodicalIF":2.4000,"publicationDate":"2023-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Space invaders: First-time users feel like intruders in the makerspace\",\"authors\":\"Marijel Maggie Melo, Rachel Rodney\",\"doi\":\"10.1016/j.lisr.2023.101264\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p><span><span>Makerspaces have proven to be mainstays within library ecosystems. However, alongside the continued popularization of library makerspaces, there remains a seemingly immovable issue endemic to these environments; makerspaces continue to attract a narrow demographic of patrons. The threshold of the makerspace serves as a critical site for inquiry, specifically, for insight around students' everyday life information seeking (ELIS) behaviors. This study responds to the research question, “Why do students from underrepresented communities turn away at the threshold of a makerspace?” The research design is methodologically informed by </span>participatory action research<span> (PAR) and grounded theory and uses a virtual reality (VR) makerspace to provide a consistent “threshold” experience to capture students' fleeting first impressions. The research findings offer novel insight into the </span></span>information seeking behaviors of students by capturing and analyzing critical data that haven't been collected before: the real-time thoughts and feelings of students from underrepresented communities entering a makerspace for the first time.</p></div>\",\"PeriodicalId\":47618,\"journal\":{\"name\":\"Library & Information Science Research\",\"volume\":\"45 4\",\"pages\":\"Article 101264\"},\"PeriodicalIF\":2.4000,\"publicationDate\":\"2023-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Library & Information Science Research\",\"FirstCategoryId\":\"91\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0740818823000403\",\"RegionNum\":3,\"RegionCategory\":\"管理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"INFORMATION SCIENCE & LIBRARY SCIENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Library & Information Science Research","FirstCategoryId":"91","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0740818823000403","RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"INFORMATION SCIENCE & LIBRARY SCIENCE","Score":null,"Total":0}
Space invaders: First-time users feel like intruders in the makerspace
Makerspaces have proven to be mainstays within library ecosystems. However, alongside the continued popularization of library makerspaces, there remains a seemingly immovable issue endemic to these environments; makerspaces continue to attract a narrow demographic of patrons. The threshold of the makerspace serves as a critical site for inquiry, specifically, for insight around students' everyday life information seeking (ELIS) behaviors. This study responds to the research question, “Why do students from underrepresented communities turn away at the threshold of a makerspace?” The research design is methodologically informed by participatory action research (PAR) and grounded theory and uses a virtual reality (VR) makerspace to provide a consistent “threshold” experience to capture students' fleeting first impressions. The research findings offer novel insight into the information seeking behaviors of students by capturing and analyzing critical data that haven't been collected before: the real-time thoughts and feelings of students from underrepresented communities entering a makerspace for the first time.
期刊介绍:
Library & Information Science Research, a cross-disciplinary and refereed journal, focuses on the research process in library and information science as well as research findings and, where applicable, their practical applications and significance. All papers are subject to a double-blind reviewing process.