你在Twitch.tv上流媒体时会犯的前500个错误

IF 1.5 4区 管理学 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS Information Technology and Libraries Pub Date : 2022-09-19 DOI:10.6017/ital.v41i3.15475
Chris Markman, Kasper Kimura, Molly Wallner
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引用次数: 0

摘要

帕洛阿尔托市图书馆米切尔公园分馆的三名图书管理员详细介绍了两年来在Twitch上直播虚拟活动系列时学到的经验教训。第一次看电视。本系列题为《教图书管理员如何玩电子游戏》,始于COVID-19大流行之初。我们希望这篇文章能够激励您在图书馆活动中尝试一些新的东西,并鼓励读者从这些错误中吸取教训,以我们的成功为基础。
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The First 500 Mistakes You Will Make While Streaming on Twitch.tv
Three librarians at the Mitchell Park branch of the Palo Alto City Library detail two years of lessons learned while streming a virtual event series on Twitch.tv for the first time. This series, titled Teach a Librarian How to Play Videogames, began at the start of the COVID-19 pandemic. We hope this article will inspire you to try something new with your library events, and encourage readers to learn from these mistakes and build off our success.
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来源期刊
Information Technology and Libraries
Information Technology and Libraries 管理科学-计算机:信息系统
CiteScore
2.90
自引率
5.60%
发文量
25
审稿时长
1 months
期刊介绍: Information Technology and Libraries publishes original material related to all aspects of information technology in all types of libraries. Topic areas include, but are not limited to, library automation, digital libraries, metadata, identity management, distributed systems and networks, computer security, intellectual property rights, technical standards, geographic information systems, desktop applications, information discovery tools, web-scale library services, cloud computing, digital preservation, data curation, virtualization, search-engine optimization, emerging technologies, social networking, open data, the semantic web, mobile services and applications, usability, universal access to technology, library consortia, vendor relations, and digital humanities.
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