代理和算法

IF 0.2 0 HUMANITIES, MULTIDISCIPLINARY Journal of Science and Technology of the Arts Pub Date : 2016-11-30 DOI:10.7559/CITARJ.V8I1.223
Hanns Holger Rutz
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引用次数: 5

摘要

虽然算法的概念很久以前就已经建立,但它们当前的话题性表明了话语的转变。基于逻辑的经典定义似乎不足以描述它们的审美能力。新方法强调它们对物质实践的参与以及它们的不完整性。算法美学不能再局限于对程序的静态分析,而必须考虑到编码实践的动态性和实验性。有人认为,由此产生的审美对象表达了某种可以被称为算法性或算法代理空间的东西。这是空间或媒介——遵循卢曼的形式/媒介区分——人与机器相互入侵的地方。在由此产生的“极端”写作过程中,人类的主动性和算法的推测再也无法泾渭分明。通过绘制若干声音片段的轨迹,试图对这种介质的各个方面进行观察。我把形式和媒介之间的交换称为重构,它由这条轨迹来表示。
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Agency and Algorithms
Although the concept of algorithms has been established a long time ago, their current topicality indicates a shift in the discourse. Classical definitions based on logic seem to be inadequate to describe their aesthetic capabilities. New approaches stress their involvement in material practices as well as their incompleteness. Algorithmic aesthetics can no longer be tied to the static analysis of programs, but must take into account the dynamic and experimental nature of coding practices. It is suggested that the aesthetic objects thus produced articulate something that could be called algorithmicity or the space of algorithmic agency. This is the space or the medium – following Luhmann’s form/medium distinction – where human and machine undergo mutual incursions. In the resulting coupled “extimate” writing process, human initiative and algorithmic speculation cannot be clearly divided out any longer. An observation is attempted of defining aspects of such a medium by drawing a trajectory across a number of sound pieces. The operation of exchange between form and medium I call reconfiguration and it is indicated by this trajectory.
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来源期刊
Journal of Science and Technology of the Arts
Journal of Science and Technology of the Arts HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
0.00%
发文量
0
审稿时长
12 weeks
期刊介绍: The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.
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