扩展现实(XR)作为传播媒介:特刊特邀评论

Presence Pub Date : 2022-12-01 DOI:10.1162/pres_e_00388
Spyros Vosinakis;Vlasios Kasapakis;Damianos Gavalas
{"title":"扩展现实(XR)作为传播媒介:特刊特邀评论","authors":"Spyros Vosinakis;Vlasios Kasapakis;Damianos Gavalas","doi":"10.1162/pres_e_00388","DOIUrl":null,"url":null,"abstract":"The explosive growth of extended reality (XR) technologies during the Covid-19 pandemic (Koumaditis et al., 2021), the recent rise of high-quality virtual and augmented reality platforms that afford collaboration in shared hybrid spaces (Pidel & Ackermann, 2020), and the increased interest of both commercial and research institutions towards the design and development of the metaverse (Dwivedi et al., 2022) highlight the potential of XR to serve as a fundamental communication medium in the future (Dzardanova et al., 2022). XR technologies connect users, whether they are far away or close by, in shared virtual environments. These immersive spaces offer rich multisensory experiences, fostering meaningful communication. XR systems allow the co-presence of individuals in immersive or hybrid spaces through high-fidelity personalized avatars, physical presence, or live video transmission (Nguyen & Bednarz, 2020). Participants of these environments may communicate in real time through spatial voice and, using advanced tracking technologies, they may incorporate a multitude of nonverbal cues such as full-body gestures, gaze, and facial expressions (Kasapakis et al., 2021; Maloney et al., 2020; Baker et al., 2021). XR enhances natural and physical interactions through embodied interfaces, enabling multiple users to collaborate in immersive and visually appealing virtual environments. (Lee & Yoo, 2021). Those features render XR the most effective alternative to face-to-face communication and collaboration but pose challenges regarding their impact on the medium’s efficiency and overall user experience. Some of these challenges include, but are not limited to, usability and user experience in multi-user XR environments, nonverbal communication in immersive virtual reality, novel system setups for co-presence and remote collaboration, impact of embodiment in user behavior and social presence, and the design and evaluation of multi-user XR systems in specific application areas. Our interest in shedding more light on these issues inspired the call for this special issue. We aimed to collect and present recent advances related to XR systems and their affordances as communication and collaboration environments. The call sought original studies or reviews that address new challenges and implications and explore the potential of XR to serve as a communication medium along with the factors which can affect its efficiency and overall user experience. The Presence: Virtual and Augmented Reality special issue on “Extended Reality (XR) as a Communication Medium” received 23 submissions contributed","PeriodicalId":101038,"journal":{"name":"Presence","volume":"31 ","pages":"1-4"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Extended Reality (XR) as a Communication Medium: Special Issue Guest Editorial\",\"authors\":\"Spyros Vosinakis;Vlasios Kasapakis;Damianos Gavalas\",\"doi\":\"10.1162/pres_e_00388\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The explosive growth of extended reality (XR) technologies during the Covid-19 pandemic (Koumaditis et al., 2021), the recent rise of high-quality virtual and augmented reality platforms that afford collaboration in shared hybrid spaces (Pidel & Ackermann, 2020), and the increased interest of both commercial and research institutions towards the design and development of the metaverse (Dwivedi et al., 2022) highlight the potential of XR to serve as a fundamental communication medium in the future (Dzardanova et al., 2022). XR technologies connect users, whether they are far away or close by, in shared virtual environments. These immersive spaces offer rich multisensory experiences, fostering meaningful communication. XR systems allow the co-presence of individuals in immersive or hybrid spaces through high-fidelity personalized avatars, physical presence, or live video transmission (Nguyen & Bednarz, 2020). Participants of these environments may communicate in real time through spatial voice and, using advanced tracking technologies, they may incorporate a multitude of nonverbal cues such as full-body gestures, gaze, and facial expressions (Kasapakis et al., 2021; Maloney et al., 2020; Baker et al., 2021). XR enhances natural and physical interactions through embodied interfaces, enabling multiple users to collaborate in immersive and visually appealing virtual environments. (Lee & Yoo, 2021). Those features render XR the most effective alternative to face-to-face communication and collaboration but pose challenges regarding their impact on the medium’s efficiency and overall user experience. Some of these challenges include, but are not limited to, usability and user experience in multi-user XR environments, nonverbal communication in immersive virtual reality, novel system setups for co-presence and remote collaboration, impact of embodiment in user behavior and social presence, and the design and evaluation of multi-user XR systems in specific application areas. Our interest in shedding more light on these issues inspired the call for this special issue. We aimed to collect and present recent advances related to XR systems and their affordances as communication and collaboration environments. The call sought original studies or reviews that address new challenges and implications and explore the potential of XR to serve as a communication medium along with the factors which can affect its efficiency and overall user experience. The Presence: Virtual and Augmented Reality special issue on “Extended Reality (XR) as a Communication Medium” received 23 submissions contributed\",\"PeriodicalId\":101038,\"journal\":{\"name\":\"Presence\",\"volume\":\"31 \",\"pages\":\"1-4\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Presence\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10304651/\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Presence","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/10304651/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Extended Reality (XR) as a Communication Medium: Special Issue Guest Editorial
The explosive growth of extended reality (XR) technologies during the Covid-19 pandemic (Koumaditis et al., 2021), the recent rise of high-quality virtual and augmented reality platforms that afford collaboration in shared hybrid spaces (Pidel & Ackermann, 2020), and the increased interest of both commercial and research institutions towards the design and development of the metaverse (Dwivedi et al., 2022) highlight the potential of XR to serve as a fundamental communication medium in the future (Dzardanova et al., 2022). XR technologies connect users, whether they are far away or close by, in shared virtual environments. These immersive spaces offer rich multisensory experiences, fostering meaningful communication. XR systems allow the co-presence of individuals in immersive or hybrid spaces through high-fidelity personalized avatars, physical presence, or live video transmission (Nguyen & Bednarz, 2020). Participants of these environments may communicate in real time through spatial voice and, using advanced tracking technologies, they may incorporate a multitude of nonverbal cues such as full-body gestures, gaze, and facial expressions (Kasapakis et al., 2021; Maloney et al., 2020; Baker et al., 2021). XR enhances natural and physical interactions through embodied interfaces, enabling multiple users to collaborate in immersive and visually appealing virtual environments. (Lee & Yoo, 2021). Those features render XR the most effective alternative to face-to-face communication and collaboration but pose challenges regarding their impact on the medium’s efficiency and overall user experience. Some of these challenges include, but are not limited to, usability and user experience in multi-user XR environments, nonverbal communication in immersive virtual reality, novel system setups for co-presence and remote collaboration, impact of embodiment in user behavior and social presence, and the design and evaluation of multi-user XR systems in specific application areas. Our interest in shedding more light on these issues inspired the call for this special issue. We aimed to collect and present recent advances related to XR systems and their affordances as communication and collaboration environments. The call sought original studies or reviews that address new challenges and implications and explore the potential of XR to serve as a communication medium along with the factors which can affect its efficiency and overall user experience. The Presence: Virtual and Augmented Reality special issue on “Extended Reality (XR) as a Communication Medium” received 23 submissions contributed
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Mismatches between 3D Content Acquisition and Perception Cause More Visually Induced Motion Sickness Tokens of Reality: On the Prospective Nature of Virtual Consciousness Bridging the Headset: Engagement, Collaboration, and Learning in and around Virtual Reality How Interaction Techniques Affect Workload in a Virtual Environment During Multitasking Ten Years of Operating a Center with Large-Scale Virtual-Reality Installations: Developments and Learnings
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1