通过服务器端调度提高点对点性能

IF 2 4区 计算机科学 Q2 COMPUTER SCIENCE, THEORY & METHODS ACM Transactions on Computer Systems Pub Date : 2008-12-01 DOI:10.1145/1455258.1455260
Y. Qiao, F. Bustamante, P. Dinda, S. Birrer, Dong Lu
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引用次数: 8

摘要

我们展示了如何显著提高点对点数据共享系统中上传者和下载者的平均响应时间。我们的工作的动机是观察到响应时间在很大程度上取决于为请求对象提供服务的对等体的性能,也就是说,取决于作为服务器的对等体的性能。考虑到这一点,我们将仔细研究对等节点的服务器端,通过收集和检查一组广泛的跟踪来描述其工作负载。使用跟踪驱动的仿真,我们展示了基于最短剩余处理时间(SRPT)的调度策略的前景和潜在问题,SRPT是已知的最小化平均响应时间的最佳算法。在此上下文中使用SRPT的关键挑战是确定请求服务时间。为了解决这一挑战,我们引入了两个新的估计器,它们支持预测性SRPT调度策略,这些策略非常接近理想SRPT的性能。我们通过广泛的单服务器和系统级模拟以及真实的Internet部署和实验来评估我们的方法。
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Improving peer-to-peer performance through server-side scheduling
We show how to significantly improve the mean response time seen by both uploaders and downloaders in peer-to-peer data-sharing systems. Our work is motivated by the observation that response times are largely determined by the performance of the peers serving the requested objects, that is, by the peers in their capacity as servers. With this in mind, we take a close look at this server side of peers, characterizing its workload by collecting and examining an extensive set of traces. Using trace-driven simulation, we demonstrate the promise and potential problems with scheduling policies based on shortest-remaining-processing-time (SRPT), the algorithm known to be optimal for minimizing mean response time. The key challenge to using SRPT in this context is determining request service times. In addressing this challenge, we introduce two new estimators that enable predictive SRPT scheduling policies that closely approach the performance of ideal SRPT. We evaluate our approach through extensive single-server and system-level simulation coupled with real Internet deployment and experimentation.
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来源期刊
ACM Transactions on Computer Systems
ACM Transactions on Computer Systems 工程技术-计算机:理论方法
CiteScore
4.00
自引率
0.00%
发文量
7
审稿时长
1 months
期刊介绍: ACM Transactions on Computer Systems (TOCS) presents research and development results on the design, implementation, analysis, evaluation, and use of computer systems and systems software. The term "computer systems" is interpreted broadly and includes operating systems, systems architecture and hardware, distributed systems, optimizing compilers, and the interaction between systems and computer networks. Articles appearing in TOCS will tend either to present new techniques and concepts, or to report on experiences and experiments with actual systems. Insights useful to system designers, builders, and users will be emphasized. TOCS publishes research and technical papers, both short and long. It includes technical correspondence to permit commentary on technical topics and on previously published papers.
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