切片WIM:一个多表面,多触摸界面,用于虚拟现实中体数据集的概述和细节探索

D. Coffey, Nicholas Malbraaten, T. Le, I. Borazjani, F. Sotiropoulos, Daniel F. Keefe
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引用次数: 52

摘要

我们提出了Slice WIM,这是一种对体积数据集进行概述和细节可视化的方法,它探索了由两个显示表面组成的虚拟现实(VR)环境所带来的新界面的潜力:一个交互式多点触摸表和一个立体显示墙。Slice WIM在头部跟踪的立体视图中显示3D数据集的微型版本,这样它就会直接漂浮在多点触控表的上方。然后使用桌面上的多点触摸手势在数据集中导航,并在数据中设置切片(切割平面)。利用独特的桌子+墙壁硬件设置,通过数据的水平切片被投影(像阴影一样)到桌子表面,提供有用的2D数据概述,以补充3D视图,以及解释在桌子上做出的2D多点触摸手势的数据上下文。我们展示了几种与表格表面上的2D“阴影切片”交互的策略,作为控制WIM和探索体积数据集的方法。介绍了该接口在探索两种不同体积数据集方面的应用,并讨论了设计决策和限制,以及来自临时用户和领域科学家的反馈。
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Slice WIM: a multi-surface, multi-touch interface for overview+detail exploration of volume datasets in virtual reality
We present Slice WIM, a method for overview+detail visualization of volume datasets that explores the potential of new interfaces made possible by a virtual reality (VR) environment made of two display surfaces: an interactive multi-touch table, and a stereoscopic display wall. Slice WIM displays a miniature version of the 3D dataset within a head-tracked stereoscopic view such that it appears to float directly above the multi-touch table. Multi-touch gestures on the table are then used to navigate through the dataset and to set slices (cutting planes) through the data. Leveraging the unique table+wall hardware setup, horizontal slices through the data are projected (like a shadow) down onto the table surface, providing a useful 2D data overview to complement the 3D views as well as a data context for interpreting 2D multi-touch gestures made on the table. We demonstrate several strategies for interacting with 2D "shadow slices" on the table surface as a method for controlling the WIM and exploring volumetric datasets. Applications of the interface to explore two different volume datasets are presented, and design decisions and limitations are discussed along with feedback from both casual users and domain scientists.
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