“我是”(VR):虚拟现实中的“无为”、“脆弱的自我”和“阈限身体”

Q3 Arts and Humanities Body, Space and Technology Pub Date : 2022-01-07 DOI:10.16995/bst.7975
Yiou Penelope Peng
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This effortless flowaccurately resonates with what I have experienced throughout my journey in IAM (VR), created by Susanne Kennedy, Markus Selg, Rodrik Biersteker andRichard Janssen in 2021. During this experience, the vivid bewilderment of‘being here but not here’ reflects an uncanny sublimation of the body incyberspace. As my vision travels deeply inside, my physical body, “in theabsence of doing exertion”, remains situated in an enclosed cubic space in thegallery where the journey takes place. Such attentiveness of consciousnesstraveling through the virtual reality within the stillness of one’s body evokesa pertinent embodiment of Wu-Wei. Positioned itself in the stance ofcritical posthumanism, this essay asks how do we consider the physical form of the human body,assembled in reality-reality within the immersive sharing and exchangingprocess of virtual-reality? What kind of transformation that the human bodymight experience when it immerses into that otherworldly reality? 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I AM (VR) : Wu-wei (無為), Tenuous Self (虛我) and the Liminal Body in Virtual Reality
無為),effortless action, is one of the crucial tacit knowledge from pre-Qin Chinesethinkers. Edward Slingerland articulates in Effortless action: wu-wei asconceptual metaphor and spiritual ideal in early China, “wu-wei, in the absence ofdoing exertion, literally means ‘in the absence of/without doing exertion,’ Itis important to realise, however, that wu-wei properly refers not to what isactually happening (or not happening) in the realm of observable action butrather to the state of mind of the actor. That is, it refers not to what is oris not being done but to the phenomenological state of the doer.” (Slingerland2003: 7)Seeminglyeffortless, wu-wei can be understood as a dynamic, un-self-conscious state ofmind of an agency that is optimally active and effective. This effortless flowaccurately resonates with what I have experienced throughout my journey in IAM (VR), created by Susanne Kennedy, Markus Selg, Rodrik Biersteker andRichard Janssen in 2021. During this experience, the vivid bewilderment of‘being here but not here’ reflects an uncanny sublimation of the body incyberspace. As my vision travels deeply inside, my physical body, “in theabsence of doing exertion”, remains situated in an enclosed cubic space in thegallery where the journey takes place. Such attentiveness of consciousnesstraveling through the virtual reality within the stillness of one’s body evokesa pertinent embodiment of Wu-Wei. Positioned itself in the stance ofcritical posthumanism, this essay asks how do we consider the physical form of the human body,assembled in reality-reality within the immersive sharing and exchangingprocess of virtual-reality? What kind of transformation that the human bodymight experience when it immerses into that otherworldly reality? I Am (VR),as an embodied performative happening of both artistic research andpractice of virtual reality, provides insightful perspective in searching forpossible answers. Taking this analysis as a departure point, this essay furtherinvestigates the possible entanglements between the ‘I’ and the ‘VirtualReality. @font-face{font-family:"Cambria Math";panose-1:2 4 5 3 5 4 6 3 2 4;mso-font-charset:0;mso-generic-font-family:roman;mso-font-pitch:variable;mso-font-signature:-536870145 1107305727 0 0 415 0;}@font-face{font-family:"Arial Unicode MS";panose-1:2 11 6 4 2 2 2 2 2 4;mso-font-charset:128;mso-generic-font-family:swiss;mso-font-pitch:variable;mso-font-signature:-134238209 -371195905 63 0 4129279 0;}@font-face{font-family:"\@Arial Unicode MS";panose-1:2 11 6 4 2 2 2 2 2 4;mso-font-charset:128;mso-generic-font-family:swiss;mso-font-pitch:variable;mso-font-signature:-134238209 -371195905 63 0 4129279 0;}@font-face{font-family:STSongti-TC-Regular;panose-1:2 1 6 0 4 1 1 1 1 1;mso-font-charset:136;mso-generic-font-family:auto;mso-font-pitch:variable;mso-font-signature:647 135200768 16 0 1310879 0;}@font-face{font-family:"\@STSongti-TC-Regular";mso-font-charset:136;mso-generic-font-family:auto;mso-font-pitch:variable;mso-font-signature:647 135200768 16 0 1310879 0;}p.MsoNormal, li.MsoNormal, div.MsoNormal{mso-style-unhide:no;mso-style-qformat:yes;mso-style-parent:"";margin:0cm;mso-pagination:widow-orphan;font-size:12.0pt;font-family:"Times New Roman",serif;mso-fareast-font-family:"Arial Unicode MS";border:none;mso-ansi-language:EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA;}p{mso-style-priority:99;mso-margin-top-alt:auto;margin-right:0cm;mso-margin-bottom-alt:auto;margin-left:0cm;mso-pagination:widow-orphan;font-size:12.0pt;font-family:"Times New Roman",serif;mso-fareast-font-family:"Times New Roman";}.MsoChpDefault{mso-style-type:export-only;mso-default-props:yes;font-size:10.0pt;mso-ansi-font-size:10.0pt;mso-bidi-font-size:10.0pt;mso-fareast-font-family:"Arial Unicode MS";border:none;}.MsoPapDefault{mso-style-type:export-only;}div.WordSection1{page:WordSection1;}@font-face{font-family:"Cambria Math";panose-1:2 4 5 3 5 4 6 3 2 4;mso-font-charset:0;mso-generic-font-family:roman;mso-font-pitch:variable;mso-font-signature:-536870145 1107305727 0 0 415 0;}@font-face{font-family:"Arial Unicode MS";panose-1:2 11 6 4 2 2 2 2 2 4;mso-font-charset:128;mso-generic-font-family:swiss;mso-font-pitch:variable;mso-font-signature:-134238209 -371195905 63 0 4129279 0;}@font-face{font-family:"Helvetica Neue";panose-1:2 0 5 3 0 0 0 2 0 4;mso-font-charset:0;mso-generic-font-family:auto;mso-font-pitch:variable;mso-font-signature:-452984065 1342208475 16 0 1 0;}@font-face{font-family:"\@Arial Unicode MS";panose-1:2 11 6 4 2 2 2 2 2 4;mso-font-charset:128;mso-generic-font-family:swiss;mso-font-pitch:variable;mso-font-signature:-134238209 -371195905 63 0 4129279 0;}p.MsoNormal, li.MsoNormal, div.MsoNormal{mso-style-unhide:no;mso-style-qformat:yes;mso-style-parent:"";margin:0cm;mso-pagination:widow-orphan;font-size:12.0pt;font-family:"Times New Roman",serif;mso-fareast-font-family:"Arial Unicode MS";border:none;mso-ansi-language:EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA;}p.Default, li.Default, div.Default{mso-style-name:Default;mso-style-unhide:no;mso-style-parent:"";margin-top:8.0pt;margin-right:0cm;margin-bottom:0cm;margin-left:0cm;line-height:120%;mso-pagination:widow-orphan;font-size:12.0pt;font-family:"Helvetica Neue";mso-fareast-font-family:"Helvetica Neue";mso-bidi-font-family:"Helvetica Neue";color:black;border:none;mso-style-textoutline-type:none;mso-style-textoutline-outlinestyle-dpiwidth:0pt;mso-style-textoutline-outlinestyle-linecap:flat;mso-style-textoutline-outlinestyle-join:bevel;mso-style-textoutline-outlinestyle-pctmiterlimit:0%;mso-style-textoutline-outlinestyle-dash:solid;mso-style-textoutline-outlinestyle-align:center;mso-style-textoutline-outlinestyle-compound:simple;}.MsoChpDefault{mso-style-type:export-only;mso-default-props:yes;font-size:10.0pt;mso-ansi-font-size:10.0pt;mso-bidi-font-size:10.0pt;mso-fareast-font-family:"Arial Unicode MS";border:none;}.MsoPapDefault{mso-style-type:export-only;}div.WordSection1{page:WordSection1;}
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来源期刊
Body, Space and Technology
Body, Space and Technology Arts and Humanities-Arts and Humanities (miscellaneous)
CiteScore
0.60
自引率
0.00%
发文量
5
审稿时长
10 weeks
期刊最新文献
Iraqi Silent Theatre: The Body and Sound in Anas Abdel-Samad’s A Dream in Baghdad (2006) I AM (VR) : Wu-wei (無為), Tenuous Self (虛我) and the Liminal Body in Virtual Reality DEEP FLOW: an embodied materiality of dance, technology, and bodily experience Literature Review - Dani Ploeger, Deserted Devices and Wasted Fences: Everyday Technologies in Extreme Circumstances Returning to the Body: Somatic Sensing in Multi-Person Virtual Reality Technology
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