使用蚁群优化(T)动态测试gui

Santo Carino, J. Andrews
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引用次数: 23

摘要

本文介绍了一种基于蚁群优化的动态GUI测试生成器。我们创建了两个用于生成测试的ant系统。我们的第一个蚂蚁系统实现了普通的蚁群优化算法,以遍历GUI并找到良好的事件序列。我们的第二个蚂蚁系统称为AntQ,它实现了包含q学习的AntQ算法,这是一种行为强化学习技术。两个系统都使用相同的适应度函数来确定通过GUI的最佳路径。我们的适应度函数查看每个事件引起的GUI状态的变化量。对GUI状态有较大影响的事件将在以后的测试中得到青睐。我们将这两种蚂蚁系统比作随机选择。我们对六个主题应用程序进行了实验,并报告了所有三种算法的代码覆盖率和故障查找能力。
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Dynamically Testing GUIs Using Ant Colony Optimization (T)
In this paper we introduce a dynamic GUI test generator that incorporates ant colony optimization. We created two ant systems for generating tests. Our first ant system implements the normal ant colony optimization algorithm in order to traverse the GUI and find good event sequences. Our second ant system, called AntQ, implements the antq algorithm that incorporates Q-Learning, which is a behavioral reinforcement learning technique. Both systems use the same fitness function in order to determine good paths through the GUI. Our fitness function looks at the amount of change in the GUI state that each event causes. Events that have a larger impact on the GUI state will be favored in future tests. We compared our two ant systems to random selection. We ran experiments on six subject applications and report on the code coverage and fault finding abilities of all three algorithms.
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